Far Cry Vengeance

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This might be the insanity Vaas was talking about.

Far Cry Vengeance is a first-person shooter developed by Ubisoft Montreal and published by Ubisoft exclusively for Wii. It was released in December 2006 and is a modified port of Far Cry Instincts: Evolution for the Xbox, using the same version of CryEngine. It also contains new levels, weapons, vehicles, and Wii-specific controls.

Why It Sucks

  1. Horrendous visuals, even by Wii standards.
  2. Incredibly short draw distance.
  3. Large amount of screen-tearing.
  4. Pixelated and dumbed down foliage.
  5. Blurry textures and basic lighting effects.
  6. Crummy looking water, and when you're underwater, it's incredibly foggy.
  7. Jerky camera.
  8. Sluggish, inconsistent frame-rate.
  9. Compressed, blurry FMV cutscenes.
  10. Compressed sound effects.
  11. Audio sometimes cuts out completely,
  12. Music is often nonexistent.
  13. Stupid enemy AI.
  14. No online multiplayer; the local multiplayer mode included is dull and suffers from the same problems as single-player.
  15. No map editor.
  16. Some of the control mappings are idiotic. To jump, you have to flick the Nunchuk upwards, and to zoom-in, you have to jab the Wii Remote toward the screen (a la Red Steel).
  17. Large amount of bugs and glitches.
  18. False advertising: The game's visuals don't look anywhere as good as the screenshots on the back of the box.
  19. It is unfortunately the first and only game in the series on a Nintendo console, and a terrible way to introduce them to, which explains why no Far Cry games have not been ported/released on Nintendo consoles and handhelds since then.

Reception

Far Cry Vengeance received generally negative reviews, and has a Metacritic score of 38 based on 23 critic reviews. The most common criticisms include horrible graphics and many technical glitches. Mark L. Bussler of Classic Game Room compared the game's visuals to a 1997 N64 game.

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