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FBI: Hostage Rescue

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FBI: Hostage Rescue
SWAT, expect with a budget worth a handful of beads or soup spoons.
Genre(s): Tactical shooter
Platform(s): Microsoft Windows
Release: May 2, 2004
Developer(s): Idol FX
Publisher(s): Activision Value
Country: Sweden

FBI: Hostage Rescue is a 2004 tactical shooter game developed by Idol FX and published by Activision Value.

Why It Sucks

  1. It rips off the gameplay of similar shooters like Rainbow Six or SWAT.
  2. Full of bugs and glitches, some of them breaking the whole game. This includes a tendency to crash to the desktop.
  3. Dull hostage AI: they can get stuck in walls (or thin air), walk in the wrong directions, clip through locked doors, disappear for no reason, completely ignoring the enemy fire, and generally make things worse for the player.
  4. Weapons that are extremely uncomfortable to use.
  5. No multiplayer or alternate modes.
  6. Repetitive sound effects that could be heard from other games made by Idol FX.
  7. Unbelievably slow-paced gameplay; all of the missions have strict time limits (usually 5 minutes), yet your character moves sluggish, resulting in a very frustrating experience for the player.
  8. As per the possibilities from 2004, the game looks hideous. Some of the models are also mis-textured; one of them literally has a hand texture for their shirts. It is worth mentioning windows that are identical and are located in apartment blocks at some stage.
  9. Atrocious voice acting and sound design in general. The soundtrack is practically non-existent; the main menu theme is extremely repetitive, lasting only 5-10 seconds before looping and the rest of the game is devoid of music.
  10. Due to the above problems, it virtually no replayability value.


GameSpot gave the game a 1.9, and said it "feels like a really bad amateur mod that was released before it was finished."


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