Enter the Matrix

From Crappy Games Wiki
Jump to navigation Jump to search
Enter the Matrix
You should've taken the blue pill, Neo.
Genre: Action
Platforms: Microsoft Windows
PlayStation 2
Release Date: NA: May 14, 2003
EU: May 15, 2003
JP: June 19, 2003
Developer: Shiny Entertainment
Publisher: Infogrames
Bandai (Japan)
Franchise: The Matrix
Next Game: The Matrix: Path of Neo

Enter the Matrix is an action-adventure game developed by Shiny Entertainment and published by Infogrames (under the Atari label) for GameCube, PC, PlayStation 2, and Xbox. It's the first game to be based on the Matrix franchise, and was released on May 14, 2003 to coincide with The Matrix Reloaded. The game's plot acts as a bridge between the first and second films, and follows secondary characters Ghost and Niobe.

Bad Qualities

  1. Very buggy due to being rushed to market (for this instance, for the theatrical release of The Matrix Reloaded).
  2. Clunky, confusing controls.
  3. Any tension the action tries to invoke is removed due to the inclusion of regenerating health.
  4. Idiotic enemy AI.
  5. Robotic attack animations.
  6. Inconsistent frame rate.
  7. Poor shooting mechanics.
  8. Terrible camera.
  9. Sluggish driving sections.
  10. Gameplay often starts and stops a lot, with levels often being separated by cutscenes acting as disguised loading times or opportunities to save your progress.
  11. The game's plot assumes that you're familiar with the films, which will make the story confusing for those who haven't seen them.
  12. You are not able to play as Neo, the main protagonist of the Matrix franchise. The sequel, The Matrix: Path of Neo two years later lets you play as Neo.
  13. There's little context given for the objectives, leaving you wondering how they tie into the film's plot or what the characters are doing.
  14. If the player fails to save an ally while holding a pistol-type weapon or no weapons at all, the player's character will stare at you. That definitely won't startle you!

Good Qualities

  1. Solid voice acting.
  2. Ambitious for its time, with entirely original footage shot for the game.
  3. The Xbox version runs at 1080p and a rather variable 60 frames-per-second, which is rather impressive for a console game in 2003 and one of only a few Xbox games to support this.
  4. If you're a huge Matrix fan, the plot will please you.
  5. The GameCube Version doesn't have any glitches at all.


Enter the Matrix received mixed reviews upon release, with Metacritic scores of 65, 63, 62, and 58 for the Xbox, GameCube, PS2, and PC versions respectively, but it was well received by the fans and the gamers with a 7.1/10, 8.0/10 and a 8.2/10 user score rating.. Despite this, it was the number one selling game of May 2003, with one million copies sold in its first 18 days. It went on to sell 2.5 million units after six weeks, and ultimately sold a total of five million copies.


You are not allowed to post comments.