Earthworm Jim (Master System, Game Gear)

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Earthworm Jim
Earthworm jim master .jpg
This port isn't so groovy as it seems...
Genre: Platforming
Platforms: Sega Master System, Sega Game Gear
Release Date: 1996
Developer: Eurocom
Publisher: TecToy (Master System), Playmates (Game Gear)
Franchise: Earthworm Jim


Earthworm Jim is a run-and-gun platformer originally developed by Shiny Entertainment and published by Playmates and Virgin Interactive in 1994. The game was originally released for the Mega Drive and it spawned numerous ports including SNES, Sega CD, Game Gear and MS-DOS versions. Those versions were received very positively at the time. However, Eurocom developed and TecToy published a Master System version of the game exclusively for the Brazilian market in 1996. This page is focused on that version of the game.

The game, like every other version, is a 2D platformer where you shoot and use your head as a whip to get the end of each level. The few redeeming features of this port includes the level design and music being fairly accurate to other versions of the game.

This version is a port of the Game Boy version.

Why It Sucks

  1. Graphics are okay at best but backgrounds are just monochrome. The text and icons on the panel on the bottom are very pixelated with huge pixel panels looking only a step up from the Atari 2600. However, the Game Boy version doesn't have this kind of fonts.
  2. Jim is very clunky to control.
  3. Shooting and whipping are mapped to the same button.
  4. Sloppy hit detection.
  5. Frequent slowdown.
  6. Content was removed due to space/hardware limitations: there's only 4 levels compared to the 7 that the other versions have (8 in the Genesis/Megadrive version).

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