The skeleton enemies flicker constantly for some weird reason.
The game plays like a poorman's version of Ghosts N' Goblins.
You can't jump to avoid the enemies at all.
You can only fire one bullet at a time.
Bullets can't pass through tall gravestones that appear in the background.
The crucifixes respresent your health bar, and the character gives off no indication that he's been hit. If there are multiple enemies on the screen, they can kill you within a second.
While you can duck, it's not particularly useful, as the character's sprite only shrinks slightly.
You only have one life and no continues.
Very little enemy variety, mainly consisting of nothing but skeletons, with an occasional flying bat.
Very similar to Night Walk, the game ends after the fourth level with the game abruptly cutting to the game over screen.
The Only Redeeming Quality
Very good music.
This game is featured on the cover of Stuart Ashen's book Attack of the Flickering Skeletons: More Terrible Old Games You've Probably Never Heard Of. The flickering skeletons from the game were the main inspiration for the book's title.