Domain of the Undead
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Domain of the Undead was a 1986 game developed by Steven Macilwee (who would later develop Night Walk) and published by Red Rat Software for the Atari 8-bit series of computers.
Why it Sucks
- The skeleton enemies flicker constantly for some weird reason.
- The game plays like a poorman's version of Ghosts N' Goblins.
- You can't jump to avoid the enemies at all.
- You can only fire one bullet at a time.
- Bullets can't pass through tall gravestones that appear in the background.
- The crucifixes respresent your health bar, and the character gives off no indication that he's been hit.
- While you can duck, it's not particularly useful, as the character's sprite only shrinks slightly.
- You only have one life and no continues.
- Very little enemy variety.
- Very similar to Night Walk, the game ends after the fourth level with the game abruptly cutting to the game over screen.
The Only Redeeming Quality
- Very good music.
- This game is featured on the cover of Stuart Ashen's book Attack of the Flickering Skeletons: More Terrible Old Games You've Probably Never Heard Of. The flickering skeletons from the game were the main inspiration for the book's title.