Die Hard (NES)
Jump to navigation
Jump to search
|
Die Hard is a 1990 top-view shoot'em-up video game for the Nintendo Entertainment System. It is based on the 1988 film of the same name. It was published by Activision outside of Japan, and it was developed by Pack-in-Video.
Why It Sucks
- The graphics during action scenes are confusing and lack detail. It's tough to tell what's broken glass and what's not.
- The cover art...
- The frame rate is quite choppy for an NES game. It's evident when there are more than two enemies on screen.
- Some enemies move around too quickly and your bullets end up missing them.
- The game is extremely difficult. It's very well possible that the first enemy in the game can easily kill you.
- It is very inconsistent: at one point of the game, if the player tries to jump off using a device, John McClane will say something like "I'm not crazy to do this, no thanks." Yet, he has no qualms with jumping out of the window and dying instantly. The irony is that John McClane used a firehose to get to one of the floors from the roof in the film, and there was no issue there!
- If you do die, you have to restart from the beginning, with all of your progress gone!
- Enemies are difficult to kill: The armed terrorists have crack shots against you, and they will bombard the screen with bullets.
- The ending is just a generic text ending saying that John McClane saved his wife, followed by a game over.
Redeeming Qualities
- The soundtrack is at least decent.
- The cutscene graphics are well drawn.
Trivia
- This is one of the first NES games to feature a different ending in the case of both the player character and boss character defeating themselves.
Videos
Enable comment auto-refresher
Paprika
Declan Kearns
N125416AA
N125416AA
Zhuguli232