Dexter's Laboratory: Robot Rampage
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Dexter's Laboratory: Robot Rampage is a 2000 action, side-scrolling platforming game developed by Taito in association with Altron and published by BAM! Entertainment (formerly known as Bay Area Multimedia at the time of this game's release) for the Game Boy Color only in North American regions. This is actually a reskin of Elevator Action EX, which was also developed by Altron on the same year as this game.
Why It Sucks
- The music in this game feels rather generic and doesn't feel like it's from the TV show that this game is based on.
- The levels in this game just revolve around taking elevators up and down and taking the stairs, and it gets extremely boring quickly.
- The robot enemies are all the same with different paint jobs.
- All you do in the levels are just opening up doors to get as many points as possible, making it similar to Hotel Mario in a way.
- Cheap deaths:
- When you get a game over, Mandark's evil smile is pretty creepy to some extent.
- Really bad storyline: Mandark reprograms Dexter's robots, and all you need to do is go up and down the elevators and stairs, finding "secret codes" that grants you nothing but getting more points.
- Similar to Dexter's Laboratory: Chess Challenge or Dexter's Laboratory: Deesaster Strikes, you can't really run at all.
- As mentioned above, the game is a reskin of Elevator Action EX, which was also released in 2000 for the Game Boy Color.
- When you lose a life, Dexter can be seen in his underwear, which is very bizarre for a game to show a character down to their underwear.
Redeeming Qualities
- The idea of having Mandark as the villain is quite clever despite how generic he is in this game.
- The graphics are nice for its time on the Game Boy Color.
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