Creation Club is an all new service for The Elder Scrolls V: Skyrim and Fallout 4 created by Bethesda Game Studios in Summer 2017.
How It Works
The service would be a collection of all new game content, such as weapons, abilities, and worlds. It would be fully curated content created by Bethesda Game Studios and outside developer partners. It would be fully compatible with the two games, and would not disable achievements. It is the "successor" to mods that are paid using Steam in the year 2015 where Valve Corporation struck a deal with Bethesda to get paid mods on to the Steam workshop.
However, many players rejected this attempt (likely due to comparing it with DLC packs at that time) at this first attempt at the workshop content all for their cash, and the paid mods system in the workshop later was filled with hate and criticism, with many stating that they're stolen mods (there's no evidence to support that) and overpriced, roughly that of a price that's very high. Bethesda itself is now trying to get money to avoid bankruptcy so they have made a new service called Creation Club. However this service would only be later hated and criticized by many players as well.
The Creation Club announcement was so cringe worthy and so hugely criticized, that players world-wide was against the idea of paid mods and back lashed against it, although a few players who are not against the idea of the Creation Club praised its idea for supporting modders, whilst the many other players world-wide back lashed it mercilessly.
In some points of the year and upcoming years, Bethesda is hiring more modders to do more content in the Creation Club, which effectively supports more modders and the service.
Why It Sucks
- It is paid mods, which Bethesda had already tried before with horrible results. Bethesda keeps claiming it's not because they keep giving it different names but it doesn't change the fact that it's mods that you need to pay for.
- Bethesda has referred to these paid mods as mini-DLC but all DLC for Fallout 4 were supposed to be covered by the season pass.
- It actually reuses content from free mods via Fallout 4 Nexus, which is a website in which you can download all known mods, including mods that are not on the Xbox One version of Fallout 4 for free.
- Has a ton of microtransactions, forcing you to pay for credits using your card.
- Many of the mods are very conveniently priced right above each credit tier you can buy. For example, the "Survival Mode" mods for Skyrim costs 800 credits but the closest tiers gives you 750. This forces players to buy more credits than required.
- Takes up a lot of space on your hard drive. It could be worse if more mods are possible for the service.
- Select-few content available to you. Patches are still being released to add more content to the Creation Club, but it's still smaller than other mods on Xbox One or PC on Nexus.
- Those who develop the mods barely get any royalties or even credit for developing them.
- Many of the mods are poor quality and badly designed. They even lack custom animations for each weapon in the Creation Club, yet it is being supported by modders.
- The paid mods' updates cause lots of hard disk space to be taken up on Xbox One, PS4, and PC, by installing mods that they have not purchased. But even so, this will not make these paid mods free. Of course this also comes with added network activity. On PC, the extra usage of hard disk space can cause additional problems such as slowdown on HDD drives and extra wear on SSD drives due to having less free space which causes more wear on the now smaller amount of free space.
- The Creation Club caused gamer backlash, yet Bethesda ignores the many player's desire to remove Creation Club by still releasing updates for it.
- A lack of variety. All of the Creation Club's weapons have a very few upgrades available to them, and the suits have very linear upgrades available to them.
- The first person animations of guns in the Creation Club in Fallout 4 use the vanilla animations, not unique ones, making them stiff and more generic than mods are in Fallout 4.
- The Creation Club's items seem to have nothing new in Fallout 4. Sure, a 2017 patch gave some of the main Fallout 4 weapons skins, but that was all. The updates didn't really fix gameplay problems other than add new content to the service.
- You only get 50 credits when you start first-time with Skyrim or Fallout 4. Many add-ons on Creation Club is a lot more credit than the starting 50 Credits, which isn't enough to buy at least one item, so you'll have to buy a credit pack for the Creation Club for a little kick for virtual currency.
- The new Creation Club mods are getting a lot better and more creative.
- Obtaining Creation Club mods are fairly easy.
- Some weapons in the Creation Club are powerful.
- The BFG9000 is a homage to the original game Doom.
The announcement of Creation Club was immediately met with massive backlash by many, and it was on now the verge to failure, due to Bethesda already trying to use paid mods with disastrous results before via Steam in 2015, when the first trailer got over 60k dislikes at the time. The latter developer studio then tried to do damage control by continuously claiming it's not "paid mods" but when the service began it was quickly found to be just basic mods.
On top of the enormous backlash, most Steam users gave Fallout 4 a "Not Recommended" rating since most users have heard of the Creation Club, instantly stopped playing Fallout 4 and instead protested Bethesda about their greed for money, mostly for them to get rid of the Creation Club. The latter has also lost a lot of respect from the community after the service began.
Creation Club would be so hated that a modder created a free mod that makes the Creation Club invisible on Fallout 4, said mod immediately became one of the most downloaded mods in the Nexus.