Crash Boom Bang!
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Crash Boom Bang!, known in Japan as Crash Bandicoot Festival, is a party game developed by Dimps and published by Vivendi Universal Games.
Why It Sucks
- This game is a rip-off of the Mario Party series, even in the gameplay.
- Awful, outdated graphics
- Little to no replay value.
- Start with four characters (depending on the version) you need to pass the story mode to unlock them, being pointless.
- Poorly written story.
- Crappy soundtrack.
- Whenever you start a mini-game, the instructions show you the controls on literally every minigame.
- Dr. Neo Cortex, the main antagonist of the series, is not the main antagonist of Crash Boom Bang! The Viscount is the main antagonist instead, and he is one of the worst Crash villains in the entire series; his main goal is not to take over the world but to get the wish-granting "Super Big Power Crystal" to make wishes.
- Poor ending; no matter what character you play as (like Pinstripe or Coco), the ending will remain the same, and while it is funny, it's not well-handled and is kind of trollish: Crash wishes for a whole supply of Wumpa Fruits.
- Frustrating gameplay, as all of the minigames use the mechanics of the DS, and they almost never work!!!
- Boring and terrible set of minigames.
- It is impossible to lose in Story Mode, as at the end of every game you get Wumpa Fruit which serves as both points and currency. You can get them in many ways, so no matter how many you have, and no matter where you placed on the leaderboard, you will move on. You can even have negative points, and there's no punishment at all. To add insult to injury, once you beat the Story Mode, you can unlock hard mode for the Story Mode.
- Pura and Polar have awful and unnecessary anthropomorphic redesigns, which contradicts their characters in the other games.
- It was a 10th anniversary game and a terrible one at that!
- You can play multiplayer on the same DS, no need to have a second copy of the game.
- Crash and Fake Crash's graphic designs are passable.