Charlie's Angels is a game released for the PlayStation 2 and GameCube to coincide with the film series of the same name, which is based on the show of the same name. The game is notable for being panned by critics and has been regarded as one of the worst video games ever made. Xbox, Microsoft Windows and Game Boy Advance versions were planned, but were cancelled due to the game's negative reception.
The Angels must stop a madman from stealing national monuments.
Why It Sucks
- Very poor graphics that make Natalie's face look like the Joker's and Dylan's face look like Chucky's, according to AVGN.
- The combat is uninspired and enemies block a large percentage of your attacks a la Fighting Force.
- Unimpressive AI where most enemies don't differ much from each other.
- Poor camera system. For example, you'll see an enemy in the distance, you'll start running to jump-kick him, and then, suddenly, the camera cuts to a different angle.
- Annoying sound effects and voice-overs, with the Angels usually making grunts every time they attack or are damaged.
- Despite featuring the three lead actresses from the movies (Cameron Diaz as Natalie, Lucy Liu as Alex & Drew Barrymore as Dylan), the voice acting is horrible and cheesy. Not only that, the Angels share some voices.
- Gameplay outside of fighting enemies is incredibly slow and boring. For example, it takes the Angels approximately thirty seconds to just climb up a ladder.
- Invisible walls constantly appear behind you every few steps to the point where it's impossible to backtrack through the level at all to collect items that you missed. Obviously, invisible walls are common in beat-'em-up video games, usually on the edges of the screen.
- Strange and laughably spastic-looking idle animations.
- A game-breaking glitch that causes one of the levels to repeat endlessly if you play without a memory card plugged in. JonTron encountered this glitch in his review of the game, much to his confusion*. (*Complete Idiot).
- In the beginning, the girls fight in bikinis, which is unsuitable for fighting in and looks very stupid.
- Very few and quite easy boss battles.
- The cherry on the crap cake is that if you beat the game, you can't keep playing the file where you beat it and there is no stage select screen.
- The GameCube version doesn't have as many glitches as the PlayStation 2 version (note that the GameCube version is the one that came to the US and not the inferior PAL PS2 version). However, the GameCube version has a game-breaking glitch where if you play without a memory card, the game will repeat the first level endlessly.
- The controls are responsive for the most part.
- Natalie, Alex & Dylan each have their own individual health meters.
- Due to the invisible walls and the arrow, it is impossible to get lost.
- Some of the cutscenes feature a decent rendition of the Charlie's Angels theme.
Charlie's Angels was met with extremely negative reception from critics and fans upon release. The GameCube version of the game received an average score of 23.74% at GameRankings, based on an aggregate of 23 reviews and an average score of 23/100 at Metacritic, based on an aggregate of 42 reviews, indicating "generally unfavorable reviews". On GameRankings, the GameCube version of the game holds the lowest score on the site. GamesRadar ranked it as the 50th worst game ever made. The staff commented that the game was even worse than the movie it was based on. JonTron (who reviewed the game) had panned the game even pointing out one level looped over again (as stated above, this was due to a glitch). James Rolfe (in his Angry Video Game Nerd persona) reviewed the game, calling it "literally ass" due to things in the game involving the Angels' rear ends.
Angry Video Game Nerd's review ft. Charlie
Charlie's Angels was ranked at number 3