Charlie's Angels is a 2003 video game released for the PlayStation 2 and Nintendo GameCube to coincide with the film series of the same name, which is based on the show of the same name. It was developed by Neko Entertainment and published by Ubisoft.
The game is notable for being panned by critics and has been regarded as one of the worst video games ever made.
The Angels must stop a madman from stealing national monuments.
You go to areas that have enemies and beat them up until they are defeated. You can use punches, kicks, and weapons to defeat them. As you progress, you unlock new moves such as strong attacks and a grab move. On rare occasions, enemies will drop extra lives for you to collect when they are defeated.
Why It Sucks
- Very poor graphics that make Natalie's face look like the Joker's and Dylan's face look like Chucky's, according to AVGN.
- The combat is uninspired and enemies block a large percentage of your attacks.
- Unimpressive AI where most enemies don't differ much from each other.
- Poor camera system. For example, you'll see an enemy in the distance, you'll start running to jump-kick him, and then, suddenly, the camera cuts to a different angle.
- Annoying sound effects and voice-overs, with the Angels usually making grunts every time they attack or are damaged.
- Despite featuring the three lead actresses from the movies (Cameron Diaz as Natalie, Lucy Liu as Alex & Drew Barrymore as Dylan), the voice acting sucks. Not only that, the Angels share some voices.
- False advertising: Despite what the game's description on GameFAQs shows, Bernie Mac does not reprise his role as Bosley in the game. Instead, his replacement actor just vaguely sounds like Bernie.
- Gameplay outside of fighting enemies is incredibly slow and boring. For example, it takes the Angels approximately thirty seconds to just climb up a ladder.
- Invisible walls constantly appear behind you every few steps to the point where it's impossible to backtrack through the level at all to collect any items that you missed or explore any of the lifeless environments. Obviously, invisible walls are common in beat-'em-up video games, usually on the edges of the screen.
- Some animations are laughable like the Angels' idle animations.
- The game-breaking glitch on the Gamecube version that causes one of the levels to repeat endlessly if you play without a memory card plugged in. JonTron encountered this glitch in his review of the game, much to his confusion.
- In the beginning, the girls fight in bikinis and swimsuits, which is unsuitable for fighting in and looks very stupid.
- Very few and quite easy boss battles.
- The cherry on the crap cake is that if you beat the game, you can't keep playing the file where you beat it and there is no stage select screen.
- The GameCube version doesn't have as many glitches as the PlayStation 2 version (note that the GameCube version is the one that came to the US and not the inferior PAL PS2 version). However, the GameCube version has a game-breaking glitch where if you play without a memory card, the game will repeat the first level endlessly.
- The controls are responsive for the most part.
- Natalie, Alex & Dylan each have their own individual health meters.
- Due to the invisible walls and the arrow, it is impossible to get lost.
- Some of the cutscenes feature a decent rendition of the Charlie's Angels theme.
Charlie's Angels was met with extremely negative reception from critics and fans upon release. The GameCube version of the game received an average score of 23.74% at GameRankings, based on an aggregate of 23 reviews and an average score of 23/100 at Metacritic, based on an aggregate of 42 reviews, indicating "generally unfavorable reviews". On GameRankings, the GameCube version of the game holds the lowest score on the site. GamesRadar ranked it as the 50th worst game ever made. The staff commented that the game was even worse than the movie it was based on. JonTron (who reviewed the game) panned the game, stated that Aquaman: Battle for Atlantis was more fun, and even pointed out that one level looped over again (as stated above, this was due to a glitch). James Rolfe (in his Angry Video Game Nerd persona) reviewed the game, calling it "literally ass" due to things in the game involving the Angels' rear ends.