Castlevania: The Adventure

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Castlevania: The Adventure
Castlevania Adventure Box Art.jpg
This is an adventure that you will regret.
Developer Konami
Publisher Konami
Platforms Game Boy
Release Date
Flag of the United States.svg December 6th, 1989
Flag of Japan.svg October 27th, 1989
Flag of Europe.svg August 8th, 1991
Genre Platformer
Franchise Castlevania



Castlevania: The Adventure is a 1989 Game Boy game that was developed and published by Konami.

Why it Sucks

  1. Christopher Belmont moves extremely slowly and has trouble avoiding foes. This makes him an easy target against enemies.
  2. Not only is it one of the most difficult games in the series, it is also the shortest at only four levels long.
  3. Your whip degrades when you get hit by an enemy. In normal classic Castlevania games, you only lose your whip power if you die.
  4. There is a much greater emphasis on precision platforming than other games in the series. You have to jump perfectly in some levels to avoid a possible death.
  5. It is prone to slowing down when there are a lot of sprites.
    • This makes the already problematic platforming a pain because of the trial and error needed.
  6. Stage 3 is extremely difficult because you have to deal with a rising spike floor and later, a spiked wall moving to the left that both will kill Christopher instantly.
  7. None of the classic villains appear besides Dracula himself.
  8. Sub-Items, a franchise staple, do not exist in this game whatsoever.

Redeeming Qualities

  1. Its soundtrack is quite good.
  2. The game is nice enough to give infinite continues.
  3. The graphics are detailed for an early Game Boy game.

Trivia

  1. In its original US release, Christopher Belmont was never named in US material, which suggested it was Christopher's ancestor, Simon's third journey. It was re-released in 1991 to correct that.
  2. It was remade as Castlevania: The Adventure ReBirth in 2009, released exclusively on WiiWare. ReBirth was a great improvement over the original.
  3. Hearts actually heal Christopher Belmont in this game, which in normal Castlevania games, it is used as a power source for the hero's sub-items.

Videos

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