Cars 3: Driven To Win
Cars 3: Driven to Win is a racing video game based on the 2017 film Cars 3, developed by Avalanche Software and published by Warner Bros. Interactive Entertainment. It is the first Disney game not to be published by Disney Interactive Studios since its shutdown in May 2016. This is because Avalanche Software was acquired from Disney by Time Warner before the game's release, so the finished game was released under the Warner Bros. name even though the Cars franchise is not owned by it.
- The game is a rehash of Cars 2: The Video Game, but with less base game content.
- Barely helpful instruction manual, containing only four pages.
- Less characters than the predecessor, which is a big issue since there is a rather small cast of characters to play as.
- There are some minor glitches where you can go into places you aren't supposed to be.
- There's barely any plot and it fails to tell the story of the movie.
- Most of the unlockable characters are just reskins of Lightning and Mater, which just goes to show how much effort was put into the unlockables.
- The Hall of Fame objectives basically serve as an arbitrary checklist of simple tasks to do instead of actual missions.
- Boring track design with the track being incredibly long and taking as long as 6 minutes to complete!
- No online multiplayer. Weren't they supposed to learn from Cars 2's game and add online multiplayer to improve the experience?
- Poor and annoying voice acting. It's likely that Avalanche Software just decided to let their staff voice everybody rather than hire professional voice actors to save money. Characters also never shut up during gameplay. In fact, only Darrell Waltrip (Darrell Cartrip) and Junior Johnson (Junior Moon) reprised their roles from the movie. In addition, Sally’s the worst of the voice actors. Not to mention: Bobby Swift sounds NOTHING like he did in the film.
- Lots and lots of grinding. The grinding was never explained in the instruction manual (see above).
- Most of the game modes were ripped directly from the previous game, with some exceptions such as Stunt Showdown.
- Long loading times.
- While it's nice to see Free roaming return as the Thomasville Playground, the map is very small compared to the map from the previous Cars games.
- No PC release despite most of the previous Cars titles received this treatment in the past save for Cars Race-O-Rama, no PS Vita nor 3DS ports either despite them saying that the game will be on as many platforms as possible
- It was $60 at launch!
- No DLC or updates.
- The PS3, Xbox 360, Xbox One, and Wii U releases were unnecessary because Cars 3 was already out by then, the PS3 already has Cars 2, and also, the Xbox One and Wii U are backwards-compatible with Xbox 360 and Wii games respectively, meaning Xbox One and Wii U owners could just play the much better Cars 2 game instead.
- The graphics are pretty good.
- It might be fun for people who liked the Cars 2 game, Cars fans in general, younger children, and fans of racing games.
- The tutorial does a solid job at teaching the player how to play the game.
- You can sharpen your skills in the Thomasville Playground, an area where you can practice your driving and stunt skills.
- At least you can mute the voice acting and leave the subtitles on if you want (most will).
- Multiplayer here is still decent despite the lack of online play.
- It does at least have some effort put into it unlike most licensed games despite the blatant rehashed gameplay mechanics.
- The game runs fine.
- The PS3, 360 and Wii U versions cost $50