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Capcom (2011-2018)

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Capcom (2011-2018)
Capcom logo.svg
The Dr. Jekyll and Mr. Hyde of the gaming industry. One of the most inconsistently good and bad gaming companies to ever exist.
Type: Public
Founded: May 30, 1979
Founder(s): Kenzo Tsujimoto
Headquarters: Chūō-ku, Osaka, Japan
Key people: Kenzo Tsujimoto (chairman and CEO)
Haruhiro Tsujimoto (president and COO)
Services: Capcom ID
Owner: Tsujimoto family (around 22.71%)
Divisions: Development Division 1
Development Division 2
Development Division 3
Subsidiaries: Capcom U.S.A.
Capcom Asia
Capcom Philippines
Capcom Taiwan
Capcom Entertainment Korea
CE Europe
CEG Interactive Entertainment
Blue Harvest
Enterrise Co., Ltd.
K2 Co., Ltd.

Capcom Co., Ltd. (Japanese: 株式会社カプコン Hepburn: Kabushiki-gaisha Kapukon, shortened from "Capsule Computers"), or Capcom, is a Japanese developer and publisher of video games, known for creating multi-million-selling franchises such as Mega Man, Street Fighter, Resident Evil, Devil May Cry, Ace Attorney, and Monster Hunter, as well as games based on the Disney animated properties.

Originally established in 1979, it has since become an international enterprise with subsidiaries in North America, Europe, and East Asia.

Capcom was a good gaming company from 1979 to 2010, and they still are today since 2019. However, they suffered a downfall from 2011 to 2018.

Bad Qualities

  1. Capcom made you pay for additional content which is already available within the game's files on launch, most notably in Street Fighter X Tekken.
    • Not to mention, they've also shamelessly defended this aforementioned shady practice.
  2. Capcom would also make you pay for a new update of a vanilla game at a single price. Ultimate Marvel vs. Capcom 3 and Ultra Street Fighter IV were notable examples of this.
  3. Due to their "market experimental" policy, Capcom occasionally released several hit-or-miss titles to "check" the current gaming trend, the result were ranked from a mixed-to-positive like Resident Evil 6, to some of the worst games ever such as Resident Evil: Operation Raccoon City and Umbrella Corps.
  4. They have abruptly cancelled anticipated projects, most infamously Mega Man Legends 3 and blamed the fans for it.
  5. They have shut down some of their subsidiaries, such as Clover Studio.
  6. They release multiple sequels with little if any innovation, such as rehashed graphics, sound, etc.
  7. Sometimes, when they release a new game, Capcom shortly releases special editions with bonus content, making the original game you bought meaningless. The most notable examples of this are the Monster Hunter and the Street Fighter series.
  8. They have released many bad HD ports, such as the Devil May Cry Trilogy HD and Resident Evil: Code Veronica HD with little if any graphical improvements and no extra content.
  9. They also cancelled the North American release of Monster Hunter Portable 3rd HD due to the game not having trophies and PSN, which are the standards of Sony.
  10. Capcom used to only care about money. They also didn't bother spending any of it by not releasing many of their games outside of Japan and not releasing certain games in physical format for western markets, especially in Europe.
  11. In 2015, Capcom had to pull the PlayStation 4 version of Ultra Street Fighter IV from the Capcom Pro Tour, because it had numerous technical issues and gameplay bugs.
  12. The only franchises they used to care about and the ones they milk the most are Street Fighter, Resident Evil, Dead Rising, Marvel Vs. Capcom and Monster Hunter, while they ignored the rest of them such as the 19XX series, Mega Man, Devil May Cry and Darkstalkers which didn't get an actual new game outside of updated rereleases since 1997.
    • The Mega Man franchise was heavily milked by Capcom during the late 80s, 90s and early 2000s as they manage to divide the series into 6 different spin-off titles and released multiple games in each one!
  13. They've started to release unfinished games, most notably Street Fighter V.
  14. They've unreasonably refused to localize the Ace Attorney games, Gyakuten Kenji 2 and Dai Gyakuten Saiban, despite the countless opportunities to do so, and both games required fan-made translations to reach Western audiences.
    • Another similarly controversial case was with Phoenix Wright: Ace Attorney: Dual Destinies, where Capcom announced that the game wouldn't receive a physical release outside of Japan (and thus it would have been sold exclusively in a digital format) and that the game would not receive a localization in other languages besides English, which angered many fans, given that the rest of the main series was fully localized and voiced in other languages, including Spanish, French, German and Italian.
  15. They promised that Dead Rising 4 would be just like the first game, yet it hardly played like the older Dead Rising games in the franchise.
  16. They lost the Marvel license and the right to make any more Marvel vs. Capcom games until they got the rights back, due to Marvel Entertainment choosing to license to other developers again, and later went on to make a mediocre installment of the MvC franchise called Marvel vs. Capcom: Infinite (which basically acted as the video game equivalent of Marvel saying "watch our movies!").
  17. They have been giving the Nintendo Switch very poor third-party support, for instance:
    • They released their bundles and compilations where one game is on the cartridge while the other is just a download code. (the worst offender of this is Mega Man: Legacy Collection 1 and 2)
    • They overpriced older games from previous generations like Resident Evil 4, and Ultra Street Fighter II: Final Challengers, which is another remake of the vanilla version of Street Fighter II, to $30, $40 or even $60.
    • They don't release brand-new games (except for Mega Man 11, Monster Hunter Stories 2, and Monster Hunter: Rise) and instead re-release older games from previous generations onto the system, as well as release them only as digital titles instead of physically, especially in Europe, of all places, which is said to have inferior internet connection to some other nations.
    • They often rely on other games to sell well in order to put another game that has no relation to the other on the system at all.
  18. Capcom was also known for releasing a rushed and poorly managed account service such as Capcom ID.
    • The service's website only has 4 update announcements and might get security holes (similar to the Capcom hack in November, 2020, that leaked many upcoming games, such as Dragon's Dogma 2).
    • Similar to the poor Nintendo Switch third-party support, a Nintendo Switch account only works with Resident Evil games/RESIDENT EVIL.NET, not Capcom ID natively.
  19. The CPSII (Capcom Power System II) and CPSIII (Capcom System III) arcade hardware had the infamous suicide battery, which when the battery dies, the game dies too.

Good Qualities

Thankfully, they greatly improved in 2019. See the article on Awesome Games Wiki for more information. Other good qualities are listed here:

  1. To clarify, they do develop a lot of decent games.
  2. As stated in BQ#3, they do listen to their fans as a part of their "market experimental" policy and learn from their mistakes as of 2018, and nowadays they've proven to be slowly returning to their former glory. Hell, they might have been the first AAA company to recover from their mistakes.
    • Resident Evil VII has proven to be an amazing return to form for the franchise.
    • They started giving the Mega Man franchise attention again with Mega Man 11.
    • Monster Hunter World is another great game in a great franchise.
    • Devil May Cry 5 is another very good return to form for that franchise, after over a decade without a main release.
    • Street Fighter V has vastly improved over time.
    • Some of the flaws (but not all of them) of their biggest blunder in recent years, Marvel vs. Capcom: Infinite, can mostly be blamed on Marvel.




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