Botched HD Packs
HD Packs, short for High-Resolution Texture Packs, are upscaled and enhanced texture assets created for re-releases and patches of older games, usually to make them look better by modern standards. Some of these have a bad reputation for slowing down the performance of devices running it, introducing bugs and glitches not found in games without the packs, or even the textures ironically being of a lower quality than the original game's.
Below is a non-exhaustive list of some of the worst offenders:
- Fallout 4: Has a horribly bloated texture pack that can slow down performance for minimal or even worse quality gains for some textures and is notorious for aggravating an engine bug screwing up custom face texture mods.
- Skyrim (32-bit): The HD pack released for the 32-bit version of Skyrim had a lot of issues concerning texture distortions, so many in fact that it needs a massive unofficial fan patch.
- Resonance of Fate: The PC port has a free upgradable HD pack that looks far worse than the regular game due to some overly sharp textures causing aliasing and banding issues not present in the original.
- Rainbow Six: Siege has an HD pack that for an online-only multiplayer game is a terrible idea to download, as it massively increases the loading time and cripples online players, causing them to be kicked from servers due to connection issues, which is a giant issue when playing Unranked, or Ranked.
- Final Fantasy XV has an HD pack option that greatly increases graphical fidelity but scales poorly if some special effects are rendered at low-quality (in order to get a smooth frame rate). The textures require TAA anti-aliasing to look the best, which will cripple all but the highest end users.
- Sonic Adventure had an HD pack released for the Xbox 360 and PS3, which resulted in massive glitches, long loading times, and poor physics.
- Grand Theft Auto: San Andreas had an HD pack released for the Xbox 360, PS3 and PC that introduced new bugs, freezing mid-game, and it has a chance of corrupting saves. It was based on the mobile version and made no improvements to accommodate the different consoles.
- Silent Hill 2 & 3 got an HD pack released for the Xbox 360 and PSP that had compatibility issues and randomly crashed. You can sometimes have loading errors that traps the player in a void, forcing them to reset the game. It was more common in Silent Hill 3 HD to have the game crash, when this wasn't the case in the original. The PS3 version had the issues fixed in a patch but the Xbox 360 version had no fix.
- Heroes of Might and Magic III has an HD pack for PC, Android and iOS which lags, introduces many bugs, has none of the expansions and the map creature population increases way too fast.
- The Walking Dead has an HD Re-release for PC, PlayStation 4, and Xbox One called The Walking Dead: The Telltale Definitive Series in which introduces lots of new bugs such as Lee Everett's Glass Shard in Episode 5 ending up invisable, the character models only having better textures and not remaking the character models to make them Season 4 styled (In which is strange since in Season 4, Lee and Clementine have redone models), the model viewer not allowing you to access all of the voice clips and animations, and the 400 Days DLC was missing at launch.