Batman: Arkham Knight (PC)
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|Batman: Arkham Knight|
Batman: Arkham Knight is a 2015 action-adventure video game developed by Rocksteady Studios and published by Warner Bros. Interactive Entertainment for PlayStation 4, Xbox One, and Microsoft Windows. However, the PC version itself was outsourced to third-party developer Iron Galaxy Studios, leading to the porting disaster that we're going to cover on this page.
Following the huge success of the game on both the PlayStation 4 and the Xbox One, WB Games decided to give the game's porting to PC job to Iron Galaxy instead of Rocksteady which resulted in disastrous results. WB then forced them to release the game despite being directly told that the game wasn't finished yet.
Why It Used To Lure in Bats
- Multiple bugs and glitches.
- Many technical and graphical issues, such as missing broken depth of field, ambient occlusion, and raindrop effects on the character models.
- Even with a powerful graphics card at the time such as Nvidia GeForce GTX 980 Ti, the game doesn't play well.
- Bad frame rate. The game hardly goes to 60 frames per second even on powerful hardware and has frequent frame rate drops below 30 FPS. The game has even been known to drop down to 10 frames per second, rendering it unplayable.
- Unfinished textures.
- Unexpected crashes (the game may crash at any moment).
- Some of the patches did not fix many of the game's issues.
- Despite the atrocious state of the port in the past, it has since been fixed just like Mortal Kombat X, now having a mostly positive reception on Steam.
- Some gamers back then found the game to be working fine with them, it varied based on hardware.
While the console versions were well received, the PC version of the game was poorly received, with criticism aimed mostly at the technical issues present at the time of the game's release, ultimately leading to sales being suspended.
On June 23, 2015, the launch day for Arkham Knight, thousands of users reported major technical flaws and performance problems with the Windows version of the game, with some saying it seemed like the optimization phase of the game's development was skipped.
Steam users immediately wrote scathing reviews of the game's performance, including reports of frame rate being capped at 30 frames per second, which could be raised, though with potential side effects and dropping as low as 10 frames per second while gliding or using the Batmobile. Users also criticized this port for missing graphical features that were present in the console versions such as ambient occlusion, bokeh depth of field, and raindrop effects. These features were quickly reinstated by a patch two days after launch.
This port is considered one of the "Worst Gaming Moments" of 2015.