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Aliens: A Comic Book Adventure

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Aliens: A Comic Book Adeventure
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Aliens are nothing good in this game.
Protagonist(s): Lt. Col. Henry Hericksen
Genre(s): Adventure
Platform(s): MS-DOS
Release: May 25, 1996
Developer(s): Cyro Interactive
Publisher(s): Mindscape


Aliens: A Comic Book Adventure is a 1996 point-and-click adventure and RPG game, made by Cryo Interactive and published by Mindscape that is set in the Alien universe. As the title suggests, it serves as a tie-in to Dark Horse Comics' line of licensed comic books, with this game serving as a quasi-sequel to Labyrinth.

Plot

A four-man terraforming team lead by ex-Colonial Marine Henry Hericksen responds to a distress signal from a remote outpost on the planetoid B54C. When they arrive at the outpost they find out that it is being infested by Xenomorphs.

Why It Sucks

  1. Poor interface, which is not helped by the fact that each of the characters can only carry 8 items at a time.
  2. Frustrating difficulty that makes the game boring overtime; the entire game is full of time limited segments, which means that you won't have the chance to explore your surroundings or the time to think on how to solve certain puzzles.
  3. Suffers from bugs and glitches.
  4. The protagonists come across as being extremely unmemorable, not to mention dumb and unlikable.
  5. Cheesy dialogue that also suffers from translation issues.
  6. The storyline has absolutely none of the suspense that the films are known for.
  7. Full of bizarre moments. For instance, you're actually forced to play a reversi minigame that feels out of place. The combat can also come across as being unintentionally comedic at times, such as when your character gets on a... fistfight against an enemy robot.
  8. The game has both a hunger and a morale feature that are pretty much pointless.
  9. Terrible two-disc implementation; for instance, if you're playing on CD2, you're actually forced to insert CD1 just to quit the game.

Redeeming Qualities

  1. The game’s 3D background graphics are pretty impressive and they succeeded in capturing the films' atmosphere.
  2. Nice and fluid animation.
  3. Decent 2D character designs.
  4. Amazing screen resolution, at least by DOS standards.

Reception

The game received mixed to negative reviews from critics and became subject to a PCGamer.com Saturday Crapshoot article in January 2014. Reception amongst players and fans is mixed with a good amount of detractors.

Some have also joked that for all of its shortcomings, this game is still better than Aliens: Colonial Marines.

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