Adventure Time: Explore the Dungeon Because I Don't Know!

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Adventure Time: Explore the Dungeon Because I Don't Know!
The title says it all. Why in the world Finn and Jake explore dull dungeons?
Genre: Action-adventure
Platforms: PlayStation 3, Xbox 360, Nintendo 3DS, Wii U, Microsoft Windows
Release Date: November 15, 2013
Developer: WayForward
Publisher: D3 Publisher
Franchise: Adventure Time
Previous Game: Adventure Time: Hey Ice King! Why'd You Steal Our Garbage?
Next Game: Adventure Time: Battle Party

Adventure Time: Explore the Dungeon Because I Don't Know! (stylized as Adventure Time Explore the Dungeon Because I DON'T KNOW!) is a video game directed by Tomm Hulett and developed by WayForward Technologies with the help of Pendleton Ward under license from Cartoon Network Interactive. It is published by D3 Publisher for Microsoft Windows, Wii U, PlayStation 3, Xbox 360 and Nintendo 3DS. This is the second game based on the animated television series Adventure Time after 2012's Adventure Time: Hey Ice King! Why'd You Steal Our Garbage?!!. The game was announced on May 14, 2013. The game includes voice acting from major characters and four-player cooperative multiplayer, except in the 3DS version, which has no multiplayer. 

Why It Sucks

  1. The most fundamental problem is that there is nothing interesting to be found in the dungeon. Nothing whatsoever. There are no cool enemies, there are no hidden routes or secret passageways, there are no stranded characters or mini-stories or sub-quests to find, and most bafflingly there is no good loot. Basically all you ever find is money.
  2. Aesthetically, it goes for 16-bit retro, depicting its characters as colourful sprites and opening with a chiptune rendition of the awesome theme tune, but the execution messes up even this simple set of ideas.
  3. Some characters can float over pits and others can’t, which makes staying together difficult, and results in everyone wandering in disparate directions rather than working together as a team. It doesn’t matter much, as working together is pointless when characters don’t have complementary moves or skills.
  4. The enemies, meanwhile, are stunningly generic. With a cartoon universe as madcap as Adventure Time to draw upon you would hope that you’d encounter more than skeletons, blobs and bats, but most of the time that’s what you’ll be smashing. 
  5. The game freezes a lot, even when it was patched.

The Only Redeeming Quality

  1. Despite getting a negative reception, the creator, Pen Ward, declared this as the only semi-canonical video game that connects to the show, as something with Princess Bubblegum's origins.


Critical reception to the game was largely negative.