007: Nightfire (Game Boy Advance)
007: Nightfire is a 2002 first-person shooter video game published by Electronic Arts. The game is based on the James Bond film series. Developed by Eurocom for the PlayStation 2, Xbox and Nintendo GameCube; Gearbox Software for Microsoft Windows (with Aspyr's macOS port of Gearbox's Windows version), and JV Games for the Game Boy Advance.
This page will focus only on the Game Boy Advance version.
Why It Sucks
- Terrible controls that are unresponsive and stiff (such as the aiming and actions like cycling through your weapons).
- Awful and sluggish frame rate that makes the simplest of actions in-game a chore.
- Cutscenes are still images from the PC and console versions with text dialogue (lots of stills are lazily taken from the Beta of the main console version of the game).
- Bad level design that is either tightly spaced or needlessly large and confusing.
- The game tries too hard to be the main versions.
- The music is just terrible short samples of tracks from the console version of the game that are bad quality and they play constantly on loop throughout the game.
- The graphics are eye bleeding levels of bad and are not pretty to look at.
- The game is brutal due to the controls and other factors above and not due to actual challenge.
- Terrible render distance.
- Some of the gun sound effects are alright.
- The game is impressive from a technical standpoint due to the whole game being 3D and detailed which is surprising for a GBA game.