Difference between revisions of "Yoshi: Topsy-Turvy"

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|Quote = Before we got such an amazing DS port of ''Yoshi's Island'' from the same developer, this happened.
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'''''Yoshi's Universal Gravitation''''' (known as ''Yoshi Topsy-Turvy'' in Japan and the United States) is a game for the Game Boy Advance developed by Artoon and published by Nintendo. The game is a spin-off of the series of platform games starring Yoshi. It is one of the few games in the Yoshi franchise to take place in the present relative to the Mario franchise, as Bowser appears instead of Baby Bowser. It was released on December 9th, 2004 in Japan, and localized for other markets four to six months later. This was one of the only few Nintendo games released for Game Boy systems to feature gyroscopic controls built into cartridges.
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'''''Yoshi Topsy-Turvy''''' (known as ''Yoshi's Universal Gravitation'' in the United Kingdom) is a game for the Game Boy Advance developed by Artoon and published by Nintendo. The game is a spin-off of the series of platform games starring Yoshi. It is one of the few games in the Yoshi franchise to take place in the present relative to the Mario franchise, as Bowser appears instead of Baby Bowser. It was released on December 9th, 2004 in Japan, and localized for other markets four to six months later. This was one of the only few Nintendo games released for Game Boy systems to feature gyroscopic controls built into cartridges.
   
 
== Plot ==
 
== Plot ==
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== Bad Qualities ==
 
== Bad Qualities ==
# THe biggest problem that this game has that Tilt mechanics are very clumsy , and frustrating to use, not to mention that they are very difficult to use. As every single puzzle and platforming challenge in this game is based solely on the new tilt mechanic, Yoshi's iconic ability to throw eggs also takes a back seat.
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# The biggest problem that this game has that Tilt mechanics are very clumsy , and frustrating to use, not to mention that they are very difficult to use. As every single puzzle and platforming challenge in this game is based solely on the new tilt mechanic, Yoshi's iconic ability to throw eggs also takes a back seat.
 
#The level objectives (eating a certain number of apples, collecting a certain number of coins, killing (or not killing) a certain number of enemies, and completing levels before time runs out) can add to the frustration.
 
#The level objectives (eating a certain number of apples, collecting a certain number of coins, killing (or not killing) a certain number of enemies, and completing levels before time runs out) can add to the frustration.
#The graphics are ugly and very choppy even during the 2000s.
+
#The graphics are ugly and very choppy even during the 2000s. Actually good GBA platformers like Super Mario Advance, Sonic Advance 2, Naruto Ninja Council 2 and Kirby's Nightmare in Dream Land had better graphics and those came out before this game.
 
# The game is way to short as you can beat the game in 4 hours.
 
# The game is way to short as you can beat the game in 4 hours.
 
# The transformation levels are brief and manage to become repetitive.
 
# The transformation levels are brief and manage to become repetitive.
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== Good Qualities ==
 
== Good Qualities ==
 
# The artwork retains the crayon aesthetic of ''Yoshi's Island''.
 
# The artwork retains the crayon aesthetic of ''Yoshi's Island''.
  +
#Tight and responsive controls.
  +
#The soundtrack is awesome.
  +
#The tilt mechanic, while poorly executed, was a cool gimmick.
   
 
== Video ==
 
== Video ==

Latest revision as of 02:22, 23 October 2021

ToddHoward2010sm (cropped).jpg

"All of this just works." —Todd Howard
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Yoshi: Topsy-Turvy

Yoshi Topsy-Turvy Box Art.jpg

183202-yoshi-topsy-turvy-game-boy-advance-front-cover.jpg

434793-yoshi-topsy-turvy-game-boy-advance-front-cover.jpg

Before we got such an amazing DS port of Yoshi's Island from the same developer, this happened.
Genre(s): Platform
Platform(s): Game Boy Advance
Release date: December 9, 2004 (Japan)
April 22, 2005
(Europe and Australia)
June 13, 2005 (United States)
Developer(s): Artoon
Publisher(s): Nintendo
Made in: Japan
Franchise: Yoshi


Yoshi Topsy-Turvy (known as Yoshi's Universal Gravitation in the United Kingdom) is a game for the Game Boy Advance developed by Artoon and published by Nintendo. The game is a spin-off of the series of platform games starring Yoshi. It is one of the few games in the Yoshi franchise to take place in the present relative to the Mario franchise, as Bowser appears instead of Baby Bowser. It was released on December 9th, 2004 in Japan, and localized for other markets four to six months later. This was one of the only few Nintendo games released for Game Boy systems to feature gyroscopic controls built into cartridges.

Plot

When Bowser starts wreaking havoc on Yoshi's Island, a book spirit named Hongo traps the entire island within the pages of a storybook. Only by locking Bowser away, Yoshi can convince Hongo to release the rest of the island, so he sets out to progress through the chapters of the book.

Bad Qualities

  1. The biggest problem that this game has that Tilt mechanics are very clumsy , and frustrating to use, not to mention that they are very difficult to use. As every single puzzle and platforming challenge in this game is based solely on the new tilt mechanic, Yoshi's iconic ability to throw eggs also takes a back seat.
  2. The level objectives (eating a certain number of apples, collecting a certain number of coins, killing (or not killing) a certain number of enemies, and completing levels before time runs out) can add to the frustration.
  3. The graphics are ugly and very choppy even during the 2000s. Actually good GBA platformers like Super Mario Advance, Sonic Advance 2, Naruto Ninja Council 2 and Kirby's Nightmare in Dream Land had better graphics and those came out before this game.
  4. The game is way to short as you can beat the game in 4 hours.
  5. The transformation levels are brief and manage to become repetitive.
  6. The bonus games can be completed successfully in as little as three seconds.
  7. Little to no replay value.

Good Qualities

  1. The artwork retains the crayon aesthetic of Yoshi's Island.
  2. Tight and responsive controls.
  3. The soundtrack is awesome.
  4. The tilt mechanic, while poorly executed, was a cool gimmick.

Video

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