"The original cartoon fox that gave gamers nightmares!" - Darklordjadow1
||January 9, 2005
||Eric Caen, Hervé Caen
Titus Interactive Studio
Titus Software Corporation
Titus Japan K.K.
Titus Software UK Limited
Titus Interactive, previously known as Titus France SA, was a French company who developed and published games for multiple platforms. Founded in 1985 and filed for bankruptcy in January 9, 2005, with their last game being RoboCop, based on the film series of the same name. The company's most infamous game is Superman 64.
Why They and Their Games Sucked
- They pretty much used Titus the Fox as their company logo and they never gave him a sequel, they pretty much named the game after themselves (originally, the Titus the Fox game starred Moktar, a stereotypical Arab character by French comedian Lagaf. He was replaced in localization).
- Their founders almost caused Interplay Entertainment to go completely bankrupt.
- Creepy logo (the version with Titus the Fox however is less creepy).
- They were allergic to play-testing.
- They would rush their games out for no reason.
- When they were working on Superman 64, Eric Caen said in an interview that he didn't want to add rings for the entire game, but due to the meddling of Warner Bros, they were forced to add them into the game, causing many problems as listed in this article here, that they are completely innumerable.
- They were originally going to release the game onto the PlayStation as well, but the licensing rights from Warner Bros technically expired, making them unable to release it.
- Poor music and sound effects.
- Horrible controls.
- Poor graphics.
- Numerous bugs and glitches.
- Poor enemy AI.
- Blocky models and low-quality textures.
- Poor voice acting.
- Terrible collision detection.
- Horrible framerate.
- Lack of replay value.
- Poor and lackluster level design.
- Terrible draw distance.
- Frustrating difficulty.
- Terrible camera angles.
- Lackluster physics.
- Superman 64, being the worst offender, was rushed in order to meet their 1999 deadline, which caused the worst reception in the history of 1999.
The Only Redeeming Quality
- They published some good games, like Incredible Crisis, Worms World Party, and Prehistorik series.