Team6 Game Studios
Team6 Game Studios B.V. is a Dutch video game developer founded in 2001 by Ronnie Nelis. The company was initially known as Blimb Entertainment (but for some reason it was located in Germany), in 2003, they shut down the previous company, founding Team6 Game Studios in the same year, which this time was located in the Netherlands.
They're mainly focus at making racing or driving games, but other genres like action-shooters, jump & run games and others genres are also present in its lineup.
Their first known game titles for the Nintendo Wii are Glacier 2 and Pacific Liberator. More recently they developed Glacier 3 and Calvin Tucker's Farm Animal Racing, Battle Metal as well as The Heavy and a FlatOut follow-up for the Nintendo Wii.
Much like Phoenix Games and Blast! Entertainment, all their games were notorious and received very negative reviews.
Why They and Their Games Suck
- Awful controls.
- Horrible physics. Especially when you collide with the vehicle.
- All of the old racing games they made have the exact same menu and gameplay, this is because they recycled the game engine they made similiary like Data Design Interactive's PS2/Wii era games.
- Bad graphics with poorly-done models, especially duck models and Pizza Dude's character models.
- Terrible camera angles.
- Dreadful sound effects.
- Terrible music, especially in old games. Not only are they copied and pasted from other games (including those under the Blimb Entertainment brand), they are also generic techno hammers that make you want to squeal into a glass to make it break.
- Almost killed the FlatOut franchise with a butt-ugly third entry, Chaos & Destruction and a terrible FlatOut Nintendo Wii port.
- Their name sounds a little too similar to the more famous Team17, who is known for the Worms franchise.
- Ronnie Nelis, the founder of Team6, after the negative reception of FlatOut 3, he was indignant at the reviewers, calling them liars and he called Call of Duty: Modern Warfare 3 a beta game, imposing it because according to him the game wasn't finished, buggy and unplayable. He defended his own game, arguing that this isn't a full-priced game, even though it costed 29.99€ on release and that many people appreciate this game. And the truth was that people were massively asking for a refund, but Steam could not provide a refund for this game. People felt cheated by developers and insulted them on Steam forum.