FlatOut 3: Chaos & Destruction
|FlatOut 3: Chaos & Destruction|
FlatOut 3: Chaos & Destruction is a racing game developed by Team6 Game Studios and published by Strategy First for Microsoft Windows. It is the fourth main installment in the FlatOut series and was the first to not be developed by series creator Bugbear Entertainment (who was busy developing Ridge Racer: Unbounded for Namco at the time).
Why It FlatOut Sucks
- The physics in this game are completely broken. Hitting an opponent's car at full speed hardly does any damage to it yet slight taps and grinds can sometimes do 40% damage to your car when it obviously should be the full speed collision that does the most damage.
- The cars react very strangely to collisions. You can slightly tap a wall and your car will spontaneously combust upon impact, but 120 mph smashes will go unnoticed.
- Every car feels extremely similar to one another and any differences between them are superficial at best.
- Controls somehow feel stiff and slippery at the same time, which can lead to you crashing into things.
- The cars' handling are very poor as they often feel weightless but barely turn at any speed above 30 mph, requiring you to drift to negate this, which itself doesn't always have you pointing in the right direction.
- Every car has terrible handling in this game. If you choose the highest stars handling for your car, it will still suffer from understeer just like the trucks in Big Rigs: Over the Road Racing. This means that the handling's rating stars are a lie.
- Bad opponent AI: Opponents are more focused on crashing into each other and you than racing, which makes most races a breeze if you manage to work around the controls and car handling.
- Almost every mode in the game is a slightly modified version of racing or demolition (despite the only difference being car count, Derby and Big Battle are two separate modes).
- The tracks are bland and lifeless with no alternate routes or variation.
- The car and character designs are laughable and do not look anything like the previous FlatOut games (unsurprisingly, due to a change in developer).
- Once you unlock the armoured tank, it is ridiculously easy to cheese a lot of races as its cannon turret can insta-kill any car in a large splash radius. Additionally, since the turret is not disabled during the countdown to the start of the race, you can kill everyone before leaving the finish line and easily win first place!
- For some reason, a lot of vehicles not made for most race modes can be used in other race modes, making them look out of place while also allowing you to unfairly win races. For example, you can use a knock-off of the Batmobile from The Dark Knight in Speed instead of F1 cars.
- Similarly, the AI racers can also use out-of-place vehicles too but due to their dumb AI being only programmed to race in regular cars, they'll end up getting permanently stuck behind indestructible environment like lamp posts or stop short of the finishing line instead.
- The graphics are terrible and comparable to early PlayStation 2 or Xbox games (in fact, Burnout 3: Takedown, a game from 2004, has better damage modelling and textures than this).
- The sound effects sound lackluster, especially the crashing sound effects.
- The soundtrack is forgettable and repetitive. It does not even have licensed songs, rips out music from your PC's music folder without your knowledge and even plays ambient sound effects at times. This caught racing YouTuber Shinyodd off-guard when his copy of the game suddenly plays the Arabic Nokia ringtone.
- The game manages to make the fun modes of past FlatOut games, Stuntman and Derby, incredibly dull and lifeless.
- The game was made at a bad time, where Bugbear Entertainment was busy with Ridge Racer Unbounded, so Team6 Game Studios worked on this game.
- This game likes to crash a lot. You can crash while trying to skip music, you can crash while choosing a game mode, you can crash while spectating other drivers, you can even crash when trying to load anything. This game is basically one giant error.
- Statistics are not being tracked properly. Even the erroneous values for cars destroyed and races played are being interpreted as floating-point values instead of integers!
- Some characters are just blatant copyright infringements, like Zin Benzin (who is just actor Vin Diesel as he appears in the Riddick franchise with his surname being German for gasoline), Zario (a mix of Mario and disgraced former porn actor Ron Jeremy), Ufer Bull (a mix of Agent 47 from the Hitman franchise and infamous film director Uwe Boll), and Thirtyfour Rupias (a poor man's 50 Cent as ₹34 = US45¢). Some of their backstories don't even make sense, like X-mas2011 (who would name their daughter like that!?) and Silen Einnor, the last one not only never appeared in previous games (technically he does according to Rerez, but only his model as the default human male), but his name is a reverse of Team6 Game Studios founder Ronnie Nelis.
- This game nearly killed the FlatOut franchise, until 2017's FlatOut 4: Total Insanity.
The Only Redeeming Quality
- The graphics of the cars are decent.
FlatOut 3 is currently the second worst rated game of all time on Steam, behind War of the Three Kingdoms. Likewise, it also holds a Metacritic score of 23 out of 100, with only two reviews scoring the game at a score above 4 out of 10 (Gaming Nexus and GameSpot).