User:Katsumi a.k.a. Upperdecker2562/sandbox/Blog:What does a Vietnamese say about Anthem?

Original text Sources: [[Media:AnthemReview-vi1.png|Here]] and [[Media:AnthemReview-vi2.png|here]]. ''Spoiler alert: Game xịt lớn nhất đây rồi. Tệ hơn demo nữa.''

Điểm tốt duy nhất của game này là phần bay nhảy thôi. Chỉ nhiêu đó. Bay nhảy thì animation chả có gì mới.

Giờ tới một loạt điểm tệ vcl của game này:

Đây là tựa game có phần loading nhiều nhất mình từng thấy. Thật chứ, cũng chẳng hiểu sao mà làm gì cũng loading. Trung bình bạn phải trải qua từ 2-3 màn hình loading cho tới gameplay thực sự. Loading tới chỗ mà bạn chuẩn bị làm nhiệm vụ, loading tới chỗ chọn súng, loading tới chọn nhiệm vụ và add bạn bè vào rồi mới loading vào game thực sự.

Và sẽ có những lúc nếu bạn may mắn, bạn bị spawn xa đồng đội, phải bay lại gần 10 phút, bay tới nơi teleport tới chỗ đồng đội, thêm một cái loading. Thời gian loading còn nhiều hơn thời gian chơi game.

Cái tốt của phần loading nhiều như này là để người chơi có thời gian suy nghĩ về đời, [như là] "tại sao lại mua Anthem chứ." Anthem nên được gọi là 'Loading Simulator'.

Translation

''Spoiler alert: Welp, here it is, the crappiest game [of the year]. [It's] even worse than the demo.''

The only good thing about this game is the flying part. Just that. The flying animation's got nothing new though.

And now, here comes a list of flaws of the game.

This is the game with most loading screens I've ever seen. For real, [I] don't know why whatever [you] do, [it] has to load. On average, it takes you about 2-3 loading screens to get you to the actual game. [It] loads after "ready for mission" screen, [then it ] loads after the "choose your weapon[s]" screen, then the "choose your mission" screen and "choose your teammate[s]" screen, and finally, [it] loads before [you] can actually play the game.

And then there's time when you're "lucky" enough, you get spawned far away from your teammate, so [you] have to fly to the place [you can] teleport to your teammate for another 10 minutes, and after that, comes yet another loading screen. The loading time is even longer than the playing time (😃).

At least the abysmal amount of loading screens have a benefit. [It] gives players plenty of time to think about their life, like "why the hell [they] bought Anthem at the first place." They [ EA ] should've called Anthem, 'Loading Simulator'.

The missions' designs are pretty linear. It's just the same formula again and again. It'll definitely make you bored after just 2 missions. This is just my opinion though. At least Fallout 76 — the biggest failure of 2018 is more fun to play than Anthem, because [you] get to play with friends [in this game].

[I] heard from EA fanboys that the bugs in the demo were said to be fixed in the official release, yet when they released [the game], [it] was still buggy. Crashes now occur slightly less than before [but that doesn't say much]. There are still crashes, [if you] compare to EA's another game, mh:awesomegames:Apex Legends.

Also, the texture and graphic bugs are pretty obvious AF [when playing], yet nobody bothers fixing them.

So, to sum up: [We've got] a game, which BioWare had developed for 5 years and was said by BioWare [themselves] to be a game changer of the [game] industry. But [it] feels like it'd been made for 1½ years and as quickly as possible, without any actual effort put into it, [while] ignoring the reception of the demo. It [the game] is likely to set a Guinness World Record for having the longest loading times in the history [of video games].