Hour of Victory

Hour of Victory is a 2007 World War II first-person shooter developed by N-Fusion Interactive and published by Midway Games released for the Xbox 360 on June 2007, with a Microsoft Windows version following a year later in Europe only, with it's North American version being canceled.

Plot
A three-man team consisting of Ross, a British Commando, Bull, a US Army Ranger sniper, and Taggert, an OSS agent, is sent on a mission to stop a German nuclear weaponry program codenamed Operation Gotterdammerung.

Why It's an Hour of Failure

 * 1) The gameplay, simply put, is overall generic and feels like an poor man's attempt at Call of Duty and Medal of Honor. The game has a gimmick that offers you three playable characters including Ross the Commando, Taggart the OSS Agent and Bull the Sniper, but aside from having different mechanics, they all play the same.
 * 2) This game's controls are a outright mess. Notably, they suffer from movement delay, as moving the right thumbstick causes the camera to move slowly at first, but then completely fast suddenly.
 * 3) Tons of bugs and glitches. One example is the animations of the weapons often bugging out and not playing half the time.
 * 4) Many of the sound effects are very weak and often low quality. The pistols feel like pop guns, the shotgun is rather unimpactful, and the submachine guns sound on par with a weak blender. There is also an annoying cartoonish sound of a plane crashing in the first mission, which clashes with the realistic war setting.
 * 5) The soundtrack in the game is forgettable and painfully generic, as it mostly comprises of a varied one minute loop for each level. The sad thing is that the soundtrack was worked on by Jason Graves, who also composed many well-received games' soundtracks including the Dead Space trilogy, the 2013 reboot of Tomb Raider, and Until Dawn.
 * 6) It's voice acting for both the main characters and for the enemies is outright awful to the point of being stereotypical. The actors playing the Axis soldiers put on laughable german accents, which is racist for German players.
 * 7) The AI for both the teammates and the enemies is outright stupid and broken. Your allies often get stuck on walls or walk right into the crossfire, and the German soldiers would either ignore you while you kill their friend in front of them, or they'll aimbot you right in your direction.
 * 8) Despite being the first World War II game to be running on Unreal Engine 3, the game's graphics look awful and below 2007 standards (even through it was released around the time of Halo 3 and Crysis), with washed out colors, plastic looking characters, and robotic looking animations. The framerate even tanks often, especially during cutscenes.
 * 9) The game's single-player campaign is pretty short, with only four missions and 14 levels, lasting for only two to four hours with barely any replay value. Despite this, it costed a full price of $60 upon release.
 * 10) An unnecessary multiplayer mode that is forgettable and officially dead, with fewer maps and only three modes: Deathmatch, Capture the Flag, and Devastation, especially compared to other titles like Unreal Tournament 3.
 * 11) False advertising: Despite the game promoting the scenery as being destructible, outside of scripted events there are only a half-dozen or so times throughout the entire game where this is possible.
 * 12) The weapon and enemy balancing is terrible and actually unbalanced. The Thompson and MP40 outclass the other weapons making them a priority, the shotgun is essentially worthless, and sniper rifles are a chore to use due to the aforementioned clunky controls. The late game biomechanical soldiers aren't much better, as they are basically bullet sponges.
 * 13) Bizarre storyline, which starts out following the historical battle formula of the early Call of Duty games, but then turns into one about the Nazis developing nuclear weaponry and biomechanical soldiers, feeling more like something from the Wolfenstein series.
 * 14) The PC version of the game uses the infamous Games For Windows - LIVE system, only even worse, because ever since the system was discontinued and eventually shut down, it renders this game unplayable, since there ain't any fixes for this version.

Reception
The game received substantially negative reviews from critics. On the review aggregator GameRankings, the game haa an average score of 38.05% based on 39 reviews. On Metacritic, the game has an average score of 37 out of 100, based on 33 reviews. It is seen as one of the worst WWII first person shooters ever made.