User:Zhuguli232/sandbox/Game companies

= Robomodo = Robomodo was an American video game developer based in Chicago, Illinois, it was formed in early 2008 by former employees of Midway Games and EA Chicago, they were best known for post-Neversoft games in the Tony Hawk franchise from Tony Hawk: Ride to Tony Hawk's Pro Skater 5, which most of them were met with negative reception from both critics and fans alike.

Eleven months after Tony Hawk's Pro Skater 5 was released, Robomodo went out of business.

Games list

 * Tony Hawk: Ride (2009)
 * Tony Hawk: Shred (2010)
 * In Time (2011)
 * Big League Sports: Kinect (2011)
 * Tony Hawk's Pro Skater HD (2012)
 * Skateboard Slam (2013)
 * Hunger Games: Catching Fire Panem Run (2013)
 * Globber's Escape (2014)
 * Monster Flash (2014)
 * Tony Hawk's Pro Skater 5 (2015)

Why They Sucked

 * 1) Since they acquired Tony Hawk from Neversoft, their Tony Hawk games were notorious for a common negative reception.
 * 2) They've also let Activision overpriced their Tony Hawk games, such as their Tony Hawk: Ride, it costed $120 at launch.
 * 1) They've also let Activision overpriced their Tony Hawk games, such as their Tony Hawk: Ride, it costed $120 at launch.
 * 1) They've also let Activision overpriced their Tony Hawk games, such as their Tony Hawk: Ride, it costed $120 at launch.
 * 1) They've also let Activision overpriced their Tony Hawk games, such as their Tony Hawk: Ride, it costed $120 at launch.
 * 1) They've also let Activision overpriced their Tony Hawk games, such as their Tony Hawk: Ride, it costed $120 at launch.
 * 1) They've also let Activision overpriced their Tony Hawk games, such as their Tony Hawk: Ride, it costed $120 at launch.
 * 1) They've also let Activision overpriced their Tony Hawk games, such as their Tony Hawk: Ride, it costed $120 at launch.
 * 1) They've also let Activision overpriced their Tony Hawk games, such as their Tony Hawk: Ride, it costed $120 at launch.
 * 1) They've also let Activision overpriced their Tony Hawk games, such as their Tony Hawk: Ride, it costed $120 at launch.
 * 1) They've also let Activision overpriced their Tony Hawk games, such as their Tony Hawk: Ride, it costed $120 at launch.
 * 1) They've also let Activision overpriced their Tony Hawk games, such as their Tony Hawk: Ride, it costed $120 at launch.
 * 1) They've also let Activision overpriced their Tony Hawk games, such as their Tony Hawk: Ride, it costed $120 at launch.
 * 1) They've also let Activision overpriced their Tony Hawk games, such as their Tony Hawk: Ride, it costed $120 at launch.

Redeeming Qualities

 * 1) Activision learned their mistakes in 5 years later when they lost Tony Hawk's licenses, and released a far better remaster titled Tony Hawk's Pro Skater 1 + 2 in 2020, which it blows Tony Hawk's Pro Skater HD out of the water in every way.
 * 2) They do take criticism, as they even admitted that Tony Hawk's Pro Skater 5 was horrible and even let fans play the THUG mod.

= Tiger Electronics = Tiger Electronics (also known as Tiger and Tiger Toys) is an American toy manufacturer best known for its handheld LCD games, the Furby, the Talkboy, Giga Pets, the 2-XL robot, and audio games such as Brain Warp. When it was an independent company, Tiger Electronics Inc., its headquarters were in Vernon Hills, Illinois. It has been a subsidiary of Hasbro since 1998.

Consoles developed

 * Tiger Electronics handheld games
 * Tiger R-Zone
 * Game.com

Why They Suck

 * 1) Their three consoles were widely considered as one of the worst consoles ever made.
 * 2) Absurd marketing campaign: Their two consoles, such as their Tiger R-Zone and Game.com have terrible commercials, for R-Zone, a kid screaming in horror, as well as misrepresenting the quality of the games by showing footage from versions on other systems, only tinted red, for Game.com, it shows a person of small stature played by an unidentified actor insulting gamers while promoting Game.com. Gamers were offended as a result, especially with the "It plays more games than you idiots have brain cells!" comment.

Comments
= Bits Studios = Bits Studios was a British game developer that developed over 30 titles in the United States, Europe and Asia on multiple platforms. In 2008 its parent company PlayWize sold all its assets and technologies, due to poor trading results. The company no longer has any trading operations.

Published by Irem

 * mh:awesomegames:R-Type (Game Boy, 1991)
 * R-Type II (Game Boy, 1992)
 * GunForce (SNES, 1992)
 * Ninja Spirit (Game Boy, 1993)

Published by Triffix

 * Castelian (Nintendo Entertainment System, Game Boy, 1993)

Published by Nintendo

 * R-Type DX (Game Boy Color, 1999)
 * Warlocked (Game Boy Color, 2000)

Published by LJN

 * Terminator 2: Judgement Day (Game Boy, 1991)
 * The Amazing Spider-Man 2 (Game Boy, 1992)
 * Spider-Man: Return of the Sinister Six (Nintendo Entertainment System, 1992)
 * Alien 3 (Game Boy, 1993)
 * The Amazing Spider-Man 3: Invasion of the Spider-Slayers (Game Boy, 1993)
 * Terminator 2: Judgement Day (Sega Genesis, Super NES, 1993)
 * Wolverine: Adamantium Rage (Super Nintendo, 1994)

Published by Acclaim Entertainment

 * The Itchy & Scratchy Game (Super Nintendo, 1995)

Published by Sega

 * The Amazing Spider-Man vs. The Kingpin (Game Gear, 1992)
 * Sega Arcade Gallery (Game Boy Advance, 2003)

Published by Kemco

 * Genocide 2 (SNES, 1994)
 * Rogue Ops (Nintendo GameCube, PlayStation 2, Xbox, 2003)

Published by other companies

 * Chase H.Q. (Game Boy, 1990, published by Taito Corporation)
 * Loopz (Nintendo Entertainment System, 1990, published by Mindscape)
 * Robin Hood: Prince of Thieves (Game Boy, 1991, published by Virgin Games)
 * Last Action Hero (Game Boy, Game Gear, Mega Drive/Genesis, Super Nintendo, published by Sony Imagesoft)
 * Mary Shelley’s Frankenstein (Mega Drive, Genesis, 1994, published by Sony Imagesoft)
 * No Escape (Mega Drive, Genesis, 1994, published by Psygnosis)

Unreleased / Cancelled Games

 * Fido Dido (Super Nintendo)
 * The Itchy & Scratchy Game (Sega Genesis)
 * Jet Force Gemini (Game Boy Color)
 * Thieves World (Nintendo 64)
 * Riqa (Nintendo 64)
 * Die Hard 64 (Nintendo 64)
 * Wizards (Game Boy Advance)
 * Jet Riders (Game Boy Advance)

Bad Qualities

 * 1) Many of the licensed games they develop are movie or television tie-in games that range from mediocre to terrible, such as the 16-bit version of Terminator 2: Judgement Day, Last Action Hero and LJN-published The Amazing Spider-Man.
 * 2) Some of their arcade ports and computer ports are inferior to other games on the handled and consoles at the time, for example, their NES and GB port Castelian is just a watered down version of Tower Toppler with cheap and unfair difficulty,
 * 3) Worst yet, their licensed games doesn't have any continues, or only one life and one continue with no extra continues.

Good Qualities

 * 1) David Whittaker, the in-house composer, did very good job with music for many games, especially Game Boy games.

= Sculptured Software = Sculptured Software was an American video game developer founded by George Metos, Bryan Brandenburg, Peter Adams, Mike Macris and Bob Burgener in July 12, 1985. In October 9, 1995, Acclaim Entertainment acquired Sculptured Software, in December 1997, Sculptured Software was renamed to Iguana West, and in May 1999, Iguana West was renamed to Acclaim Studios Salt Lake City, they were dissolved as a cost-cutting exercise in December 2002.

The company was best known for Super Star Wars, the SNES port of Doom and the first three SNES Mortal Kombat games.

Why They And Their Games Sucked

 * 1) Reasonable for the SNES port of Mortal Kombat, due to mh:awesomegames:Nintendo's censorship, the port was censored with the blood being replaced with the disgusting sweat, which it damaged the reputation of the Super Nintendo, as well as decreasing its sales incredibly, in contrast to the superior Sega Genesis / Mega Drive port, led it sparked its own censorship controversy.
 * 2) * However, it wasn't their fault, it was Nintendo's, which their censorship also ruined Acclaim Entertainment's reputation.
 * 3) Their SNES port of Doom, isn't very good since it suffers low frame rate and clunky controls, the blood drawn from gunfire is also removed in this port. adding to injury, that Sculptured Software was of all people made this port, fortunately, they didn't rush this port unlike the Sega and the 3DO versions.
 * 4) Since they were acquired by Acclaim Entertainment, they were focused on Acclaim's games than to developing games for other publishers.
 * 5) Even before they were acquired by Acclaim, they developed a few garbage titles such as Captain Novolin, Day Dreamin' Davey and WWF WrestleMania: Steel Cage Challenge.
 * 6) Their Dreamcast ports of wrestling games are heavy inferior to other platforms.
 * 7) ECW and Jeremy McGrath Supercross games got ruined by them, they contains many really poorly-developed games that were only made for Acclaim's money.
 * 8) Ultimately, they were dissolved in December 2002, an unannounced title was canceled, while the remaining staff and the development of a third and final installment in the Legends of Wrestling series were shifted to Acclaim Studios Austin, caused the game's development gotten even worse first two titles, later Acclaim Entertainment went bankrupt.
 * 1) Their Dreamcast ports of wrestling games are heavy inferior to other platforms.
 * 2) ECW and Jeremy McGrath Supercross games got ruined by them, they contains many really poorly-developed games that were only made for Acclaim's money.
 * 3) Ultimately, they were dissolved in December 2002, an unannounced title was canceled, while the remaining staff and the development of a third and final installment in the Legends of Wrestling series were shifted to Acclaim Studios Austin, caused the game's development gotten even worse first two titles, later Acclaim Entertainment went bankrupt.

Redeeming Qualities

 * 1) The later two SNES Mortal Kombat ports are uncensored unlike the first one.
 * 2) The Dirt Trax FX and the SNES version of DOOM are one of the SNES games that use Super FX chip.
 * 3) They've developed a lots of good games, such as the Sega Mega Drive port of Pac-Mania, NCAA Basketball, 16-bit era WWF games, Looney Tunes B-Ball, Tecmo NBA Basketball, the previously mentioned Mortal Kombat home ports and Dirt Trax FX.

= Software Creations =