Façade

Façade is an artificial-intelligence-based interactive story created by Michael Mateas and Andrew Stern. It was released in July 5, 2005 for Windows and macOS.

Plot
The player, when they were in college, was a friend of Trip and Grace, and later set up the two. Ten years later, you are invited to their house, where you learn that they are married, but are having issues with their relationship involving each other's opinions. You as a result need to find out the truth about their relationship and try and save it.

Bad Qualities

 * 1) Bland-looking graphics even for 2005 PC standards, as the 3D character models just have hardly any shading and look really basic. In addition, the 2D items are not cutout properly.
 * 2) Long loading times, just to start the game up.
 * 3) Lots of glitches:
 * 4) Trip and Grace are able to go through walls. In addition, you yourself are able to go through walls and see everything through the large window that can't be opened. After doing this, you cannot get back inside, and unless you have one of the drinks with you, you cannot drink anything.
 * 5) The A.I. breaks constantly.
 * 6) While this is technically a good thing, you can open the door by yourself, though it is hard to do.
 * 7) Several crashes. For example, if you interrupt Trip or Grace during the "I can't do this anymore (Grace)/I've had enough of this bullshit (Trip)" too many times, Trip and Grace will stop talking to you completely and you will have to exit the game to continue, even if they ask you a question, as they (practically) ask you if you are really their friend, but if you answer, it may glitch. In addition to this, if you answer the real question ("Do you really think that [doing/saying certain things] is supposed to help us/me?"), they will ask it twice in different ways, and if you answer the first time, it may be seen as an interruption, causing the game to glitch.
 * 8) Sometimes the voice clips won't even play.
 * 9) Sometimes Grace will have weird poses of her face, where her eyes look too small. The way that Trip and Grace cry is also somewhat weird, as they never actually cry or sob, but much rather make weird movements of their faces.
 * 10) Some things, while not really glitches, also apply that are somewhat similar to glitches:
 * 11) There are several codewords for having drinks that either do not fit or are not really relevant for other reasons:
 * 12) If you ask for tea, Trip will identify that as referring to drinking, even though tea is not one of the drinks you can have in the game.
 * 13) If you ask for something to eat, Trip will again identify that as drinking rather than eating.
 * 14) *Speaking of this, there is no food in Trip and Grace's kitchen.
 * 15) The door near the kitchen cannot be opened for some reason. This might be because it is their bedroom/the bathroom, but why would they prevent you from going there?
 * 16) *The "getting out of the apartment" glitch might hint that it leads outside the apartment (as you will see the same door outside), but considering this is a glitch, it is unlikely.
 * 17) It is not clear whether or not kissing them is on the lips or cheek. When you kiss Grace while greeting them, she will kiss back on the cheek, indicating that it might be kissing them on the cheek. However, later parts of the game, in addition to Trip's reactions to you kissing him even during greetings, indicate that it is on the lips, especially considering they will get shocked during later parts of the game.
 * 18) Again, although this is barely a glitch, sometimes Grace will ask for nothing when Trip gets you and himself drinks, but will later say "Where's my drink?", indicating that she wants a drink.
 * 19) If you repeatedly hug, flirt with, or praise Trip or Grace, or talk about something that only Trip or Grace would be interested in (such as talking about sex and drinks, which will only interest Trip) the other character will go into the kitchen. Frustratingly, when this happens, Trip will stop preparing drinks if he is doing so.
 * 20) *Also, the way you get kicked out during this scenario in the version where you stay with Grace and Trip goes into the kitchen is not very well thought out. If you say a hardcore trigger word (one that is outright offensive and not suggestive) when Grace is alone with you, she will get mad, and Trip will come out. Rather than actually explaining what happened, Grace will simply say "I just don't understand where this is coming from!" and Trip will kick you out.
 * 21) **This also shows that Trip will only take one (and a very undetailed one, mind you) side of the story before kicking you out.
 * 22) It is hard to communicate with Trip and Grace in the pre-kitchen fighting scenario.
 * 23) In the "nothing changes" ending, which ends them with saying that they are fine and nothing has changed (though if you let the game finish on its own, you will hear them arguing still, showing that they lied to you), if you open the door by yourself (which, as mentioned before, you can do) or have gone outside the apartment via the glitch also mentioned before, you will see that their facial expressions and movements do not change from when you last saw them when they are arguing, showing that the creators were too lazy to change them. However, this may have been because they didn't know that the glitches that caused you to know this would occur.
 * 24) In fact, if you run this game on a newer computer, the character models will be glitched.
 * 25) If you have a low-end PC, the A.I will take a long time and sometimes it could get stuck and crash the game.
 * 26) The A.I can be stupid sometimes. If you say something else that is not a part of their conversation, they will say something that is not related to what you said or told them to do.
 * 27) The game is around 1.5GB or more, and most of the stuff is mostly sounds.
 * 28) It does not have a lot of replay value. While you can discover new things, there are only a few endings.
 * 29) The characters are either unlikable or average:
 * 30) Trip is a bad husband to Grace and is annoying.
 * 31) Grace is rather average, as she is tolerating of Trip's behavior when he kicks you out and has done several bad things in the past. However, she is at least more likable in the actual game.

Good Qualities
Despite all of the bad qualities, the game still has enough good qualities to have an article on mh:awesomegames:Awesome Games Wiki.

Videos
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