Blog:Warblade

'''UPDATE: As of 08.30.2021, I managed to beat Warblade without frustation and I would create Awesome Games Wiki page on this game that I used to hate.

'''Note: This article is dedicated to Edgar Vidgal, who sadly died on April 1, 2015 (2 months after Monty Oum's (the creator of mh:rottenwebsites:Rooster Teeth's mh:besttvshows:RWBY) death). Edgar, You would be missed, but the game is still a legend, but still, bad or difficult! :('''

Warblade is a shareware computer game for Microsoft Windows and OS X, written by Norwegian developer Edgar M. Vigdal. The Windows version runs well on Linux under Wine. It is also available for retail in the App Store for iOS devices (in iPhone/iPod Touch and iPad versions). The game is a 2D space shooter in the vein of the perennial classic Galaga. It is a rewrite and modernization of a popular Amiga shareware game, Deluxe Galaga, which was written by the same author back in the mid-1990s. Where technically possible, the graphics and sounds are respectful to their Amiga origins.

Gameplay
The player controls a small ship, which moves along the bottom of the screen. An assembly of bug-like alien creatures fly onto the screen and shoot at the player's ship. The player must defeat all the aliens on the screen by shooting at them from the ship to advance to the next level. On defeating some aliens, random bonuses will be dropped for the player to collect, such as money, improved weaponry, or mini games.

Bad Qualities
NOTE: This game is good, enjoyable and challenging, so this is design to not puting "Why It Sucks" and "Redeeming Qualities" term.


 * 1) If you get hit by the bug-like aliens once, you will die. so that means when you lose and starts the game again, you don't start with 3 lives, only 2 lives! (see in BQ #9)
 * 2) The boss battles (or "Big Trouble" in the game), is difficult to advance to the next level, even at Level 100 (which is the final level of this game).
 * 3) If you play on Hard mode or Ace mode, bullets from bug-like aliens would go faster, making impossible to beat this game.
 * 4) The Game Over (when you lose or retire from the game) is creepy! It shows explosions, then high scores, and then skull moving in towards you on screen and showing "GAME OVER" and fading on the screen.
 * 5) No auto-fire option, meaning you have to press the Control (Ctrl) key repeatedly each levels, making your fingers hurt (unless you use a USB controller).
 * 6) The Drunk Mode are notably for making control the small ship difficult to control, unless if you avoids this.
 * 7) The annoying voice "Get Ready" can get you into nerves (luckily you can turn the voices down in options).
 * 8) Level 100 is notably difficult to beat the final level (as I metion in BQ #2), unless if your small ship is more upgraded.
 * 9) No continue option. If you get hit once, you don't continue the game. Unlike in mh:crappygames: Hoshi wo Miro Hito (A.K.A Stargazer) & mh:crappygames: Hong Kong 97, When you died, the games sends you back to the menu and you start the game all over again!

Good Qualities

 * 1) The soundtracks is decent.
 * 2) Sounds and graphics are great and respectful to the Amiga's standards and origins, it even resembles Galaga.
 * 3) If you play on Easy mode or Normal mode, the aliens bullets would go normal. but still, one hit and you're dead, (with the exception of Hard mode and Ace mode).
 * 4) Upgrading your small ship makes the game enjoyable. Unfortunately, when you get hit by bug-like aliens bullet, your small ship would downgrade after single hit by bug-like aliens.
 * 5) The controls and gameplay are good (except for the Drunk Mode & Mirror Mode).
 * 6) The ending screen is great. It even makes you having fun on this game, unless if you beat this game at Easy or Normal mode.

Cancelled Sequel
In May 2007 it was revealed that Vigdal had begun planning a sequel to Warblade, dubbed Warblade II. On 19 December 2011, Vidgal revealed the new main screen design for the sequel, now titled Warblade MK II. The new game was to include a level editor, as well as completely redesigned graphics and levels. It was to be released for Windows, OS X, iOS and Android.

It was announced on the sequel's official Facebook page that on April 1, 2015, the creator of Warblade, Edgar Vigdal had died, casting the future of the sequel into doubt. It was later stated in the comment section to that post, that "as Edgar died and no-one can follow his code, yes, the project is not continuing".

Trivia
Warblade on Wikipedia