Sukeban Shachou Rena

Sukeban Shachou Rena Wii (女番社長レナWii) is a puzzle/action game developed by Dearfield and published by Jorudan in 2009 for the mh:awesomegames:Wii. This game was published only in Japan.

This is also the last known video game to be developed by Jorudan.

Plot
In the game, Rena is a cat who is the mascot of a blog named "Nekopunch" and the CEO of a fictional company named Cat Queen, Inc. It is the player's objective to appease Rena in order to get accepted into working for her.

Sukeban Shachou Rena's gameplay involves several minigames where the player takes control of a cat or in other minigames, humans. Minigame examples include playing the piano, dodging pouncing cats, taking money from a cat while it is not looking, and dancing to appease Rena, using the Wii Remote. Some of the minigames also make use of the Nunchuk.

Why It Sucks

 * 1) The "exam" shows the gameplay of this game, about... minigames. The minigames are crappy and boring, and hard to understand for players who don't know Japanese, and the game is only available in this language. In all, there are 10 minigames:
 * 2) * The Quiz (a simple quiz with questions about cats... yes)
 * 3) * Playing the piano with Rena (the music is out of time with the rhythm of the protagonist and Rena, and how can a cat play a musical instrument?)
 * 4) * Avoid or Hug Rena ( This minigame shows how the creators of this game were without originality )
 * 5) * Steal the money from Rena and his cat friend (the protagonist have to steal a lot of dollars with a cat logo)
 * 6) * Capture: when the protagonist drives in an empty Japanese city, strange bubbles from the air using Rena, with an equipped Hoover. This is like a bootleg Ghostbusters copy, in a shooting gallery style.
 * 7) * A dancing minigame, in a similar style to Just Dance, but worse. (also, the protagonist dances like a cat...)
 * 8) * Find the true cat in a room with a lot of cat's cardboard cutout.
 * 9) * Carry all the cats out a labyrinth made with boxes.
 * 10) * Hide and Seek (the protagonist have to find Rena in a office, removing the boxes for find the cat's hiding place).
 * 11) * The tightrope walker game (the most difficult game, because the game, most of the time, doesn't count the movements of the Wiimote).
 * 12) The story and situations are nonsensical: Why do cats controls a company? Why do they speak? And why do we have to complete those poor minigames?!
 * 13) The developers... love humans' submission to the cats: in the game, Rena and his friends beat up the boys who work in that company... and the protagonist have to do stupid missions for Rena... and the boys don't protest!
 * 14) Boring dialogues, only about Rena's work and cats.
 * 15) Repetitive gameplay.
 * 16) The videos in the game are not funny at all.
 * 17) In a minigame, you have to use the nunchuck, many times it will stop working.
 * 18) Pretty poorly-made box art that looks like a cover for a book rather than that for a video game. It contains cutout photos of cat faces as if they've been photoshopped onto the cover, and the background itself is very simple, with only 2 flat colors and a dark green paw which, again, uses a flat design.
 * 19) One of the human characters is almost a dead ringer for Ryo Hazuki from Shenmue.

The Only Redeeming Quality

 * 1) The graphics are pretty decent, especially for a Wii game.

Reception
The game is infamous for not only being named the worst-selling Wii game ever, but also being considered one of the worst selling video games of all time. Jim Sterling wrote an article of the game in Destructoid titled Insane Cat game becomes worst-selling Wii title ever, counting only 100 copies ever sold. Currently, no copies of the game are known to be for sale on the Internet.

Asides from the game's sales, there are no known reviews from critics, with the exception of Famitsu, who scored the game a 22 out of 40.

Videos
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