Helix Jump

Helix Jump is an action game initially released on PC as a Flash game. Later, Voodoo released an Android port and a iOS one on February 10, 2018.

Gameplay
It is a game in which you have to control a ball. If the ball touches the smaller, different-colored areas (red, pink, green etc.), then you lose. Your goal is to make a score as high as possible, go through the gaps of the holes, and, at the end, touch the platform. After that, you complete a level. Your score resets if you die.

Why It Sucks

 * 1) The gameplay is uninteresting and simple and as it is said above, getting a high score is the only goal of the game. In fact, it gets boring really quickly over the first few levels.
 * 2) To make matters worse, each "level" is actually built using an algorithm. That means you will most likely end up playing the same level over and over again.
 * 3) Poor touch controls while rotating the tower. You can end up rotating it too much and the ball will fall in a death area (for example), thus triggering a game over.
 * 4) Close to zero real challenge most of the time. The only challenge comes from the aforementioned touch controls.
 * 5) Unbalanced difficulty curve due to the algorithm. Some levels can have traps, such as a death platform while falling through a hole, some of them having too many arrows placed (the arrows are like a power-up which makes you invincible for a while), some of them having weird element placement, while some of them have no traps whatsoever and are only made to fall through as many holes as possible.
 * 6) Because of the levels not having a fixed structure, it can be barely considered as a level-based game.
 * 7) Generic sound effects.
 * 8) Ugly, simplistic, and uninteresting graphics.
 * 9) There are some sprite errors. For example, if you touch the area between a moving platform and a stationary one, you will notice that the splat texture floats partially when the moving platform moves, which is really unrealistic. Even other 3D games know how to do this better.
 * 10) Little variety in the "levels", as, after a few ones, they are just reskinned or have different placements of the same items, and not in a good way.
 * 11) No checkpoints, even though the obstacles are always a one-hit death.
 * 12) The reward for completing levels are just reskins of the original ball.
 * 13) As with Voodoo's other games, the ads for Helix Jump are just straight-up garbage, and they show up too frequently on YouTube and other platforms.
 * 14) Speaking of ads, there are tons of them in the game and they appear after each time you win or lose, which is really annoying.

Redeeming Qualities

 * 1) The idea is unique.
 * 2) Despite being bland and ugly, the graphics are colorful.
 * 3) Sometimes, albeit rarely, there is some sort of challenge.
 * 4) When the ball falls through a lot of holes, it is satisfying.