Doraemon: Nobita to Fukkatsu no Hoshi

Doraemon: Nobita to Fukkatsu no Hoshi is a video game developed by SAS Sakata and published by Epoch on February 16, 1996 for the mh:awesomegames:PlayStation, followed by a reprint on December 3, 1998, and for the Sega Saturn on March 15, 1996 only in Japan.

Why It Sucks

 * 1) Ugly graphics for a PS1 and Sega Saturn game in 1996, even Sonic 3D Blast, a game for the Sega Saturn & mh:awesomegames:Sega Genesis, looks better than this.
 * 2) * Not to mention, some of the bosses look unfinished in the PS1 or Saturn version, for example, the first boss in the first level had better modeling than the Saturn version.
 * 3) Poor 2D sprites for all the characters, they feel like they were either ripped from a Mode 7 SNES intro.
 * 4) There's too many enemies on screen, much like Fantasia on the Genesis, which can make the game pretty difficult, especially if you would struggle killing them if there are many enemies on the screen..
 * 5) * In fact, the Saturn version has less enemies than the PS1 version, meaning that version has artificial difficulty.
 * 6) If you jump from the back side, you will most likely accidently fall instead of landing on a another platform. Even if you use the camera, it's useless. So it's based on luck if you land on the platform.
 * 7) The Sega Saturn version has too much slowdown, much like Sonic the Hedgehog Genesis or Castlevania: Symphony of the Night (Sega Saturn) compared to the PS1 version.
 * 8) All you do in each level is get to the goal ring. That's it. No sections where you fly with the Take-Copter, no minigames, nothing, just get to the goal ring and the level is finished.
 * 9) Horrible compressed images in the PS1 version.
 * 10) Playing as Doraemon's friends is useless, because just like Doraemon: Nobita and the Toy Kingdom. Gian, Shizuka, Nobita, and Suneo are just reskins of Doraemon, so why can't each characters have there own abilities?
 * 11) * Gian cannot punch enemies and use his singing as an on-screen kill or pick-up and throw things, even though he's the strongest (in the manga).
 * 12) * Shizuka cannot slap enemies as a melee or stun attack, even though she is fastest of all characters.
 * 13) * Suneo cannot have a double jump, or have the ability to use the Invisible Cloak for a short time.
 * 14) * Nobita, since he's the slowest character in the series, can't outrun Gian and can't defend himself at all, and yet he cannot use the air pistol or use the Toy Troops to defend himself.
 * 15) Most character’s have no weight to them, as they fall like a rock. Much like Bubsy in Bubsy 3D.
 * 16) The loading times are long and they are on par with Sonic '06 or Mega Man X7's loading times, meaning players can be a bit bored while looking at the loading screens, thanks to how they are long.
 * 17) The Saturn version's voice clips are of noticeably worse quality than the PS1 version, due to heavy compression.

Redeeming Qualities

 * 1) Nice voice acting, every character's voice actor sounds decent. Well, at least on the PS1 version.
 * 2) Nice bosses, even if they're too easy, some of them are very Challenging.
 * 3) Decent soundtrack.
 * 4) The sequel was kind of an improvement with better graphics. However, the sequel would have one hit kills.

Trivia

 * This is the only Doraemon game to be released on the Sega Saturn.

Videos
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