User:Kringe/sandbox

Battlecruiser 3000AD is a science fiction strategy game developed by 3000 AD, Ltd., an indie video game company founded by Derek Smart, and published by Take-Two Interactive on MS-DOS and Microsoft Windows.

Battlecruiser 3000AD is a brainchild of Derek Smart, who wanted to create an immersive space combat and political simulation game. At the time its reveal in 1992, it has become to one of the most hyped game due to Smart has posted detail about various ambitious features on Usenet (such as immersive A.I and interactive combat system). The game stuck in development hell for 4 years before released in 1996 by Take-Two Interactive against Smart's wish, causing the game to be left unfinished and full of bugs and glitches. Due to the game's very poor reception and sales, the game was considered to be one of the most overhyped game of all time.

Development
Derek Smart began his game development career in the late 1980s, with a vision of creating an all-encompassing space simulation game, featuring strategy elements along with space, planetary, air and ground combat. Through various discussions on an early online forum Usenet about his ambitious project, Smart became a notable personality in the video game world during the early 1990s.

Battlecruiser 3000AD first appeared on the cover of Strategy Plus (later rebranded as Computer Games Magazine) in 1992.