Lucky Luke: On the Daltons' Trail

Lucky Luke: On the Daltons' Trail (Known simply as Lucky Luke on the PlayStation, and Lucky Luke : Sur la piste des Daltons in French) is a game developed and published by Infogrames Multimedia (Under the Ocean brand in Europe) for the PlayStation and Microsoft Windows in 1998 in Europe and North America, and 2000 in Europe respectively. It is based on the Belgian comic book franchise of the same name.

Why It Sucks

 * 1) Very poor grasp of the source material: despite being named after the Lucky Luke comic of the same name, the game has absolutely nothing to do with it.
 * 2) The game's plot is very vague and doesn't explain much of the story, with extremely poor narration and voice acting that can grind your head off real easily.
 * 3) * The game doesn't explain who Lucky Luke is whatsoever, which is definitely confusing to people in countries that don't know what the franchise is about (especially in the United States).
 * 4) Rough and glitchy-looking graphics.
 * 5) Very poor controls: You use Square to jump, and X to run, and alongside Lucky Luke's extremely slow walking speed this can make special moves impossible to do at times.
 * 6) Many obstacles require heavy usage on "trial and error" style gameplay due to certain moves which are really difficult to pull off.
 * 7) * Some obstacles don't even make sense at all. In one case, you can destroy a barrel but when you find another one, it's unbreakable.
 * 8) Extra lives are extremely hard to come by, only being offered up by a boss after defeating them in addition to passwords.
 * 9) The game also makes Lucky Luke spend $100 to save the game by offering a password (if you want to do that). Other than in the manual, the game makes no mention of having to spend your money on this at all.
 * 10) False Advertising: The game is marketed as a "3D Cowboy Adventure", but the game is mostly in 2D, with only some of the levels being in 3D.
 * 11) The Tennis match rounds are completely stupid. Why would Lucky Luke use a frying pan as a racket?
 * 12) * These levels also suffer from very poor hit detection. Most of the time the ball won't even be thwacked, even when you press the button.
 * 13) Inconsistent sound: eg, the opening cutscene is really quiet to hear, yet the music in the game itself is extremely loud.

The Only Redeeming Quality

 * 1) The character designs, while choppy, are faithful to the comics.