Cybermorph

Cybermorph is a 3D space flight simulator developed by released in 1993 for the Atari Jaguar by Atari Corporation. It was the system's launch title and pack-in game.

The game received a sequel titled Battlemorph exclusively for the Jaguar CD, a CD-ROM add-on for the Jaguar.

Why It Can't Fly

 * 1) Dull gameplay, which heavily relies on collecting pods to head onto the next level. Even in the first two levels of the game, you only have to collect all pods to beat them both.
 * 2) Incredibly boring overall, and even worse is that it was a launch title and the pack-in game for the Jaguar, which possibly means that the game was rushed to coincide with the release of the console. The levels are also huge, barren wastelands with almost nothing more than mountains on them.
 * 3) Aside from the title screen, the game has no music at all. Because of this, all you hear is ugly sounds of the engine of the T-Griffon.
 * 4) Very ugly and unimpressive polygonal graphics that look even worse than Star Fox for the Super Nintendo. While they are better than the graphics of Club Drive, another game developed by Atari themselves for that same platform, the fact that the graphics look like that for a Jaguar game is unacceptable as this is a 32-bit console that can actually display better polygonal graphics than the SNES.
 * 5) Terrible draw distance. Mountains often appear only when you are near them, giving you little time to react to do not crash into them.
 * 6) Skylar, shown as a green woman face, is a very annoying and unnecessary character who would always say stuff when you destroy things, collect pods, finish a level, etc. The worst things she'll say are either "Avoid the ground" or "Where did you learn to fly?" every single time you crash into something. It will get on your last nerve fast.
 * 7) * This is made worse by the aforementioned bad draw distance.
 * 8) When you die, the game respawns you exactly where you died. This would normally be a redeeming quality for trying to be like Contra, but if you died via crashing into an obstacle, you will most likely crash into it again the moment you respawn.
 * 9) Even worse, there's no voice-acting credits! Seriously, it's like Attention to Detail picked a random British lady off the street, had her record a few lines of dialogue, paid her and then excused her.

The Only Redeeming Quality

 * 1) The Jaguar CD-exclusive sequel, Battlemorph can be an improvement

Reception
Reviews of Cybermorph by critics are divided; most of them are positive, while some of them are mixed to negative. Some found the collect-a-ton of pods part to be extremely repetitive and dull, while others saw it as varied and challenging due to the number of different enemies and obstacles. The usage of Gouraud shading for the polygonal graphics was widely praised, but the overall graphics disappointed critics due to being mostly consisted of textureless 3D models. Edge explained that "it moves dead smoothly but, to be honest, the 3D ships and buildings are all a bit basic, made of simple shapes with gaudy colour schemes. There's little of the finesse that you find with simulators like TFX, and even Starwing contains much more interesting enemies." Unfavorable comparisons to the Super Nintendo's similarly polygon-based shooter Star Fox came up frequently in reviews.

Skylar's repetitive quote: "Where did you learn to fly?" became an internet meme after being mentioned in a review of the game by the Angry Video Game Nerd.

Videos
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External link

 * Cybermorph on Wikipedia