User:Zhuguli232/sandbox/Chase H.Q. games

= Chase H.Q. (Game Boy) = Chase H.Q. (チェイスH.Q., "Chase Headquarters") is a vehicular combat racing game, originally released as an arcade game by Taito in 1988. It is sometimes seen as a spiritual successor to Taito's earlier Full Throttle. The player assumes the role of a police officer named Tony Gibson, member of the "Chase Special Investigation Department." Along with his partner, Raymond Broady, he must stop fleeing criminals in high-speed pursuits in a black Porsche 928.

The page will cover the inferior Game Boy port, which it was developed by Bits Studios (the developer behind of Spider-Man: Return of the Sinister Six and the Game Boy port of R-Type), it was also the first game being developed by Bits Studios.

Why It Sucks

 * 1) The game has missing the detail present, with the lame backgrounds and many elements removed, the visual presentation is also extremely rough.
 * 2) The controls are completely awful, as when you ram a car, your car's control is lost, so your car will crash.
 * 3) Speaking of controls, in the US/EU version, it has awful control scheme,
 * 4) * There's also no automatic.
 * 5) Every time you crash, it also suffers from a very strange "gravity" effect, as if your car is being sucked left or right, making it very hard to keep it on the road.
 * 6) The frame rate for a racing game is dreadful, and it fails to provide any sense of speed since the game doesnt seem to reach 10 FPS, even other Game Boy racing games are play better.
 * 7) While the soundtrack is great at this time, a lots of tracks are unused and missing, Idaho is only the music that used in the game.
 * 8) A lots of backgrounds and objects were reused in the game, as the developer didn't made the all objects from the arcade port, many sprites repetitive.
 * 9) The ending is just a text instead of the ending cutscene.
 * 10) No replay value, just like other ports, there's no difficulty options.
 * 1) The ending is just a text instead of the ending cutscene.
 * 2) No replay value, just like other ports, there's no difficulty options.

Redeeming Qualities

 * 1) Although only one track is used in the game, it is catchy, and based on the Amiga port's music. But unfortunately, most of the tracks are still unused, even this, they are really good to listen, the soundtrack was well-composed by David Whittaker.
 * 2) The tile screen looks cool, and a lot better than console versions.
 * 3) The Japanese version has better control scheme.

Trivia
An enchanted version, Super Chase H.Q., was developed by ITL, released outside Japan and not to be confused with the SNES game of same name, as it is a reworked version of and based upon Super Chase: Criminal Termination rather than the original Chase H.Q. Gameplay is modeled on the original with some aspects of S.C.I. incorporated, or with Super H.Q. on Mega Drive / Genesis (Chase H.Q. II), which is another game, completely different.

= Chase H.Q. (Ocean computer ports) =

= Chase H.Q. (Sharp X6800) =