White Law

White Law is the second game from Resistance Records. It was released in 2003.

Should be noted, White Law was based on the very controversial Neo-Nazi novel The Turner Diaries. Said novel is known for having inspired white supremacist murderers, the creation of the "The Order" white supremacist terrorist group, and even inspired the people responsible for the Oklahoma City bombing.

White Law was supposed to be the first from a game series based on The Turner Diares, but for unknown reasons, Resistance Records later created ZOG's Nightmare instead.

Why It Sucks

 * 1) Should be noted, contrary to Ethnic Cleansing, the protagonist of White Law is not a Neo-Nazi. He is just a vigilante Irish-American SWAT officer. However, the game is still offensive since all the evil doings are made by rich Jews and African-American corrupt cops. For instance, the second level has a Jewish rich man keeping white children as sexual slaves!
 * 2) This game tried to have more content than Ethnic Cleansing, but the only thing it actually did was being very difficult to beat because of a broken save feature. If the player uses the game's save system, a glitch will make all the item pick-ups (new weapons and ammo/health refills) disappear from the level the player is on, and if the player dies, he is taken back to the first level instead of restarting the level he was on. This glitch — this sole glitch — makes the game extremely difficult since the enemies are very unforgiving and can even shoot from the darkness.
 * 3) *The best way to reach the end of the game is to try to pass all the levels at once whitout saving, but even so, chances are the game will crash and you will lose all the progress.
 * 4) On the fourth level, the player must enter a secret passage on a wall. This is a cheap and unforgiving puzzle, because the wall has barely any difference noticeable from the rest.
 * 5) Cheap enemy AI and difficulty. The enemies often don't notice the player, and when they do, they are extremely unforgiving. The fourth level even has a boss from the second level (which uses a Rocket Launcher) appearing as a regular enemy.
 * 6) Bad draw distance that makes it possible for the enemies to shoot the player before they become visible from the darkness.
 * 7) The game has five levels, but they are very repetitive.
 * 8) The "final boss" battle is just about twenty ordinary enemies attacking the player at once, and the player just needs to kill an unarmed NPC in order to win.
 * 9) It has only three weapons.
 * 10) Terrible graphic quality.
 * 11) Contrary to other games from Resistance Records, the soundtrack is not composed by Neo-Nazi musicians, but it has only two songs and they are bad.
 * 12) The game feels like a poor-man's mh:awesomegames:Max Payne, albeit without the bullet time feature.