Super Mario World (NES)

mh:awesomegames:Super Mario World is a platform game only available for mh:awesomegames:Super Nintendo Entertainment System in 1990, As of 1995, a bootleg developer team called Hummer Team ported the original Super Mario World to the Famicom (Japanese counterpart to the NES). The game is also found in JY-120 (A) 1998 Super 45-in-1 Multicart.

Why It Sucks

 * 1) First of all, this game was not supposed to run on a NES console, mainly due to its' technical limitations. This caused most, if not all of the problems listed below.
 * 2) A lot of levels are missing in the unlicensed port.
 * 3) Nonsensical physics. When Mario goes up a slope he ends up at the top very quickly, however going down the same slope he takes a while to reach the bottom. Shouldn't it be the other way around?
 * 4) Game glitches can occur such as a section of coins being completely unable to be collected.
 * 5) The Switch Palaces, Message Boxes and Star Road Warps are gone.
 * 6) Ear-bleeding music. To quote Finizer: "That, my friends, is the Hummer Team V3 sound engine not at its personal best."
 * 7) There is no boss music, strangely.
 * 8) No continues. Losing all your lives, you are kicked back to the beginning!
 * 9) The sound effects are very primitive, like an Atari 2600 game.
 * 10) The game suffers from slow downs, and graphical and audio glitches.
 * 11) The title screen is very different from the original version.
 * 12) Banzai Bills are replaced by a trio of Podoboos similar to when Yoshi spits out a Red Koopa Troopa or Shell or if a Red Yoshi spits out a Koopa Troopa or Shell in any color.
 * 13) The Item Reserve Box is on the bottom of the screen instead of the top which can confuse people.
 * 14) Oddly, some levels plays the wrong music for the level. Like for example, some athletic levels use the title screen theme.

Redeeming Qualities

 * 1) The graphics are great and faithful to the original SNES version.
 * 2) The 1998 Super 45-in-1 Multicart has a completed version of this game, fixing many of the issues.
 * 3) Shigeru Miyamoto originally planned to create a rideable dinosaur for Mario since the NES days, but he couldn't get it to work due to the limitations. Despite being a bootleg game, this game features a complete working Yoshi.