Lemmings (NES)

Lemmings is a puzzle video game originally developed by DMA Design and published by Psygnosis for the Amiga in 1991 and later ported for numerous other platforms. It was eventually ported on the NES by Ocean Software in early 1992 and was released by Sunsoft in North America and Ocean themselves in Europe.

It is considered one of the worst ports of the game, as it contains a lot of changes that weren't in the original.

Why It Sucks

 * 1) The NES version of the game has some terrible and lazy changes that are there primarily because of the limitations of the NES hardware.
 * 2) There are only 100 levels with 25 per each difficulty level. The maximum number of lemmings per level is 14 instead of 100. This is because the NES can only display 8 sprites per scanline at one time.
 * 3) The lemmings themselves are drawn as sprites and they flicker whenever there are more than 8 in a row so that you can see them all. It's a possiblity that the development team decided that 14 lemmings was as high as they could go to make the flickering tolerable in the worst case scenario, and this also keeps the game from slowing down too much.
 * 4) The level layouts themselves are shrunk down so that they fit in a map exactly two screens wide. This is done because the NES can have two screens worth of level data drawn out side by side with smooth scrolling without having to draw additional columns of tiles on the fly.
 * 5) Ugly graphics that looks something straight out from a bootleg.
 * 6) The animations are janky and look stupid most of the time.
 * 7) The builder task was incredibly butchered, as it will not start building until they move to the seam between two tiles and they build upward at a 45 degree angle. This causes the segments of the newly built bridge to occupy a full tile when they are finished.
 * 8) It is almost impossible to give tasks to the lemming you want whenever they are bunched together. There is just not enough precision in the cursor and when lemmings overlap while walking in different directions that doesn’t make a difference anyway.
 * 9) Mediocre music that sounds something from a early NES game, take in mind, this was released in 1992.