Bill & Ted's Excellent Video Game Adventure

Bill & Ted's Excellent Video Game Adventure is a video game released for the mh:awesomegames:Nintendo Entertainment System based on the 1989 film Bill & Ted's Excellent Adventure. It was developed by Rocket Science Games and published by LJN.

Plot
Bill and Ted must rescue historical figures kidnapped by time-space rebels and bring them to their proper timeline or the two will miss the big concert that launches Wyld Stallyn's music career.

Why It's Not Excellent

 * 1) To locate the historical figures, Bill and Ted must locate historical items to find them. These items are well hidden and the clues leading to them are vague.
 * 2) Instead of letting you choose which level to play first like in Mega Man, the game makes you play each level in a specific order and makes the player do unnecessary busywork to even get to the actual game, from manually flipping through the phone book and dialing phone-numbers to making you dial the phone-number again in a puzzle-like segment where you have to navigate Bill and Ted's phone-booth to each number through space.
 * 3) The later payphone sections get harder and require you to hit one of two purple skulls, both of which are located practically off-screen. You have a 50-50 chance of either getting the last digit or losing coins.
 * 4) If you wait during the payphone sections the payphone will do the course automatically. Unfortunately, this of course costs the player coins.
 * 5) The game missed out on being a potentially educational game.
 * 6) The time rebels are never seen or mentioned in the game after the prologue.
 * 7) The game is never consistent with when the grass can be walked on and when the grass is just a hazard.
 * 8) The music flat-out stops when it ends rather than a loop.
 * 9) The screen scrolls slower than the player moves.
 * 10) Stupid weapons such as textbooks and music cassettes that play when you throw them.
 * 11) The weapons fly in an overhead arc, making it needlessly hard to hit enemies.
 * 12) Even entering into a conversation with NPCs is a pain due to the controls for choosing your dialogue making absolutely no sense.
 * 13) The items that you have to give to the historical figures make no sense (i.e. giving Cleopatra a major credit card).
 * 14) Excruciatingly cryptic. For example, to even find the items at all you have to repeatedly jump into and bounce off of walls, bushes, and fences.
 * 15) The sounds are the same sounds you'd hear on Atari 2600.
 * 16) Bill and Ted never interact with each other on-screen, which is unfortunate for a game with such a recognizable duo.

Reception
The Angry Video Game Nerd called this the worst LJN game on the NES and the fifth-worst game on the NES overall.

Videos
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