Bruce Lee: Quest of the Dragon

Bruce Lee: Quest of the Dragon is a beat 'em up game featuring the martial artist Bruce Lee, developed by Ronin Entertainment and published by Universal Interactive. It was released exclusively for the mh:awesomegames:Xbox on July 2, 2002 in North America and September 6, 2002 in Europe.

Why It Sucks

 * 1) Unresponsive controls, with most of your inputs failing to register most of the time, this problem gets immensely annoying when you’re being beaten up and almost about to die, which will end up causing you to die. Pulling off special moves aren’t better as they’re hard to pull off due to the inadequate controls.
 * 2) * The lock-on system is very badly-implemented and never works properly, which severely hampers the fighting. As most of the time, you’ll end up sliding through the enemy instead of punching him like you wanted to.
 * 3) Graphics that leave a lot to be desired. Generally, this game feels like a mh:awesomegames:Nintendo 64 than an Original Xbox game, with most of the environments having such a washed out and lifeless feel to them, textures being so low quality, and most of the character models falling into the uncanny valley with a high polygonal count.
 * 4) Poor level design, they’re mostly dragged out for way too long due to the fighting with the enemies, as they take 5 minutes to complete all the time, not to mention, it’s sometimes confusing where you need to go, so you will be sometimes wandering around where the next location is.
 * 5) Horrible camera that sometimes has a seizure trying to catch up with the player, as it sometimes jitters around and zooms in and out, which sometimes makes the gameplay disorienting.
 * 6) Awful music that sometimes sound like corrupted vomit. Not to mention, the soundtrack feels limited as a handful of tracks are reused throughout the whole game.
 * 7) Janky and laughable animations, especially Bruce’s running animation, which looks like him trying to hold in a big poo, and his fighting animation look pretty stupid for the most part. Not to mention, there are some noticeable model clipping.
 * 8) Dumb AI, with them sometimes acting like idiots throughout the level, such as them not even trying to attack you, or sometimes they would either get stuck into a wall and can’t get out, or sometimes getting trapped inside an invisible barrier that prevents you from clearing the section, making it kinda impossible to clear the section if it happens.
 * 9) * The bosses aren’t much better than the enemies, as all the do is just crouch for most of the fight, and that they can be easily beaten by a two-sweep combination of punching and kicking, making the bosses pathetic.
 * 10) Terrible voice acting, while the person voicing Bruce Lee is okay, he makes Bruce Lee sound like a dying chicken when he’s fighting, and the others are just as bad, with some sounding lackluster or just phoned in.
 * 11) The load times are way too frequent, as it sometimes takes way too long to even load a level, due to the abundance of load times coupled with load pauses, which slows the loading process down.
 * 12) Very short length, with only four to five hours worth of a game, which is not enough to satisfy people who were willing to play it.

Reception
Quest of the Dragon was hyped up by many gamers before release, with Raina Lee from GameSpy staring that "it's the most exciting multi-opponent fighting game at E3." However, the hype was shot down once the game launched.

The game received negative reviews from both critics and players, earning a Metascore of 32/100 based on 24 reviews, indicating "generally unfavorable reviews". On the same website, the game received an average user score of 2.5/10.

TatTopsVideos placed the game at number 88 on the Top 100 Most Shittiest Games.

Videos
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