Blog:What I Learned from Yandere Simulator (and its creator)

As bad as the game is, the Yandere Simulator is (or has been) one of the most anticipated indie games... for a year. It was 2017 or 2016; I was looking for rumors of Luigi's Mansion 3 at the time, and then I came across an article on Fantendo called "Luigi's Mansion HD" through its fan art cover on Google Images. At first, I thought it was real, but then I realized that nothing in addition to the articles on games already released was canonical. Everything was fanon, which made me later think of a chance to impress the world with my amazing articles!

Turns out you turned that thing up there. After I made the article "Super Mario 64 2 (for NX)", I saw a huge article on Mario Kart 9, whose comments looked like over 500 at the time if I was not mistaken. Since then, I've had a huge thirst for fame, doing everything possible to stay on the level of that Mario Kart 9 article, which I carried during 2015 (before Fantendo) until 2017. It started with something more or less a shameful article called "Luigi's Mansion - Five Nights at Freddy's" whose title already explains everything and a little more. In fact, LM-FNAF was a mix of SpongeBob SquarePants, especially the "Krusty Krab Pizza", Pizza Delivery episode, Luigi's Mansion and some random horror manga I saw on YouTube. It was part of a direct video collection called "Luigi's Big Adventure" made by Sony Pictures Animation and (believe it or not) Epic Games. Since then, I've come to infamy on that wiki, with various comments making fun of Freddy Fazbear's Pizza. Then came my bizarre blog posts, where I paused all the time and complained about my failure in my personal life so much that it irritated the other users. Then came a headless adaptation of The Room's mystery / puzzle game where a guy named Richard meets AS (called in the movie "Ace") and they out of nowhere find Null Matter. A frustrated attempt to be "edgy" was made with a Sonic.EXE movie (Yeah, SONIC.EXE). Then came an old article called "Nexus Entertainment" whose description was copied from Rovio by me. The last articles I did before I was inactive there were "Princess Peach's Life" and "Luigi's Mansion 3 (Nintendo Switch)". Then I went to Fanfiction.net and then to here, that is, when I was still part of Wikia.

While I was sinking in failure looking for a new home, in 2014, a guy was at 4chan in a situation similar to mine. Failure over failure, sadness, arrogance, unbridled search for fame. He asked "what his dream game would be" and after thousands of bizarre ideas, one came up that could satisfy his fetishes: A Hitman-style game with a yandere protagonist. Then this being became YandereDev, who after saying that he would work on this idea for a month and would come back, showed a demo with characters purchased from the Unity Asset Store, as usual of his uncreative nature. People loved the idea, and then YanDev finally fulfilled his dream of making a popular game after YouTubers like PewDiePie played Yandere Simulator, his incredible creation after the failed Lunar Scythe, who failed in his quest to win the heart of Mike Zaimont, main creator of Skullgirls.

But things started to go down the drain after everyone thought his precious game was recognized as a game of memes, not a grim game, somber, serious, and edgy! The story of the game has just been revealed on YouTube, but while blind fans love it, anyone over the age of 12 might notice that Ayano Aishi's story makes no sense and lacks creativity.

YandereDev, furious, thinks the fans are to blame for his bad writing. Looking for more reasons not to blame, she blames the e-mails she receives often, though this problem can be solved with a secretary or by reading emails over the weekend. He is thirsting for the pursuit of fame and people as impressed as Otakus watching the films of Studio Ghibli.

In the end, he kind of gives up on Yandere Simulator. Transmits videos almost as long as he is supposedly "developing" his game. Progress is slowing down, and fans have lost their patience after waiting so long. His horrible past has been revealed, but he has already shown his true colors for some time. YandereDev fails again to prove that his idol, Mike Z, was wrong about his abilities.

But what do I and YandereDev have in common? (plays the sad song of The Nutty Professor (1996))

Well, what I learned by finding out about Alex Mahan's real face is that... Well... I was creating all those terrible articles on Fantendo and... Well... I was just doing that to get a lot of comments and impress people. I... was jealous of that Mario Kart 9 article and tried to do everything for my articles to have the same attention.

Fantendo should be doing a barbecue after I got inactive, but.. If there are any users of Fantendo who are reading this, know that I learned my lesson.

YanDev's main problem is that Alex wants to be recognized as Shigeru Miyamoto or Akira Toriyama, but without the genius of these guys. He is also selfish and closed, wondering why he can not get a girlfriend, but the answer lies in his mousepad and his personality, not in his face, which honestly would not be ugly to the point of scaring the girls, as he thinks.

And I wanted to be recognized as several incredible Fantendo editors, but then I matured and learned that I should be myself, have my own style of writing, and not simply imitate a big article just because I had more than a thousand comments, just like Alex it does with Yandere Simulator, trying to mimic Persona's cel-shading style, just because the franchise is popular and well-received, rather than using a style of its own, or creating a story in its own way, rather than trying to imitate anime like One-Punch Man and Death Note adding unnecessary complexity that further messes the plot.

Pixar fans should know their characteristic counterparts, which are used to show what could happen to the protagonist if he continued to opt for the same erroneous path as before. Although I would never want to use a mousepad that can hurt your wrist, Alex Mahan is like a counterpart to me. I was about to become like him if he chose to continue to seek fame and recognition in the Fantendo, but I could recognize the error and the damage I did and I left there before becoming more infamous.

So I got more mature over the years, of course, without giving up the mood, and I think I've been a little less selfish and detached since then. And things have started to run happier since then.

