Zula

Zula is a free-to-play arcade tactical shooter game, where players are divided into two teams to compete in tactical gameplay.

Bad Qualities

 * 1) It's a generic Korean-esque FPS with weapon upgrades, and loot boxes.
 * 2) False advertising: This game claims that it has over 150 weapons. It is actually 150 gear items including non-weapons. For the main weapons, there are only 45 (some of which are level locked and half are only available through premium currency).
 * 3) The game seems to appear a bit dated. The graphics are a little blocky, the UI looks painfully awful with blurry images, clunky buttons and fairly pixelated elements that do make the game look like it was developed 5+ years ago.
 * 4) There are 5 game modes (Deathmatch, Team Deathmatch, Capture the Flag, Wanted and Sabotage), and all of them are fairly bog standard.
 * 5) * Ironically, Wanted is the least preferable game mode that no one wants to play.
 * 6) The lack of matchmaking feature for player rooms means the player would constantly play alongside or against really high ranked players.
 * 7) The Upgrade system is questionable. You can’t see any information whatsoever on whether your gun is upgradeable or not.
 * 8) All your store purchases are “for hire” and you can buy a weapon for a day, a week or a month, but not FOREVER! And this isn’t in game time, it’s in IRL time. Besides, there are no permanent higher level weapons that you can buy.
 * 9) The game has a mission system, but in all honesty it’s quite weak and is more passive than something players will actively try and engage in.
 * 10) Some of the maps are ripping off from other games.

Good Qualities

 * 1) Even though the game mode choice is extremely weak, the vast number of maps does make up for it.
 * 2) Most skins are very good-looking, to some extent.
 * 3) The number of environments does fend off the boredom from playing on the same maps all the time, and while they are graphically weak, they are relatively detailed, providing a lot of cover and little hiding spots.
 * 4) Combat is extremely fast and players are easy to kill.
 * 5) It is possible to switch between your four available loadouts between respawns, so you do at least get the chance to switch things up a bit during the battle if needed.