Alien Rage

Alien Rage is a 2013 first-person shooter for Microsoft Windows, Xbox 360 (through Xbox Live Arcade), and PlayStation 3 (through PlayStation Network) developed by CI Games, then known as City Interactive, using Unreal Engine 3.

Plot
An elite soldier named Jack which is sent to destroy a mining facility and its aliens after they turned against and killed the humans that they had shared the facility with.

Why It Sucks

 * 1) Despite coming out during the tail end of the seventh gen, the game looks like it came out in 2011. The artstyle is very basic and dull since everything is black and/or grey and the texturing is of poor quality even on thhe highest graphics setting.
 * 2) The game seems to be ripping off other FPS franchises, particularly Halo.
 * 3) *The alien weapons look like rejected concept designs from that franchise.
 * 4) *The protagonist, Jack, looks like a combination of Kratos and Marcus Pheonix.
 * 5) *His ally AI is clearly trying to be Cortana.
 * 6) The characters are incredibly boring. The game tries to make the characters likable by having them express "witty" banter between each other, but that's all they have going for them. Aside from 'defeat enemies', we don't get any reason as to why the characters are so motivated to defeat the aliens other then 'because we're told to'.
 * 7) While the voice acting is okay, Jack's voice actor sounds bored most of time and puts in the bare minimum.
 * 8) The environments have no distinction from one another and get really repetitive to look at. Not just because of the bland visuals and art, but because most of the levels take place in very similar looking underground facilities.
 * 9) Artificial Difficulty: It's clear the developers were trying to make the game more challenging than your average FPS game at the time, but it does a very poor job and instead the game is unfairly difficult. Jack has relatively low health, health regeneration is slow, and his hitbox is too big. It's even worse when consider that the cover is destructible, explosions clip through cover, and almost every enemy in the game has grenade launchers attached to their rifles and are extremely aggressive, always trying to flank the player.
 * 10) Despite having three weapon slots, you can't get rid of the pistol despite it being the weakest weapon in the game.
 * 11) Unlike other shooters, the weapons you have on hand in one level don't carry over to the next.
 * 12) The game is designed to be an arcade shooter with the player earning points which will unlock perks. However, it doesn't function like in Wolfenstein: The New Order which came out the following year, but instead more like Resident Evil 6 since you can only equip 3 perks at a time.
 * 13) Despite the interesting concept (GQ #1), most of the story is relegated to audio logs with the actual campaign not really contributing much to the lore itself.
 * 14) All of the boss fights are terrible. They're all the same generic, large armored enemies with three of them being just robots. The first three are so difficult that you might just give up on the game entirely since they're so overpowered. However, after you defeat the Vorus Gladiator, they become pathetically easy.
 * 15) False Advertising: The back of the box claims that IGN gave the game a 9/10 when in fact they gave it a 4.4/10.

Good Qualities

 * 1) The concept is genuinely interesting. It revolves around the idea of Earth going to war with an alien species known as the Vorgs. The reason for this is because they found out that they used a vaulable resource known as Promethium to make weapons when they asked humans not to as it's against their religion. Unfortunately, despite the potential of being a deep and enriching story, it's mostly kept in the background via audio logs.
 * 2) As mentioned, the game has a perk system where when you get enough points, you get perks that can help you during the campaign. This is especially interesting when you consider that this came out before Wolfenstein: The New Order.
 * 3) Decent voice acting with the actors (outside of Jack's) actually trying to have some dynamic between each other.

Reception
Alien Rage received average to poor reviews upon release. At Metacritic, a video game review aggregator, the Windows version of the game received an average score of 52 out of 100, based on 27 reviews, while the Xbox 360 version revived a score of 46, based on 10 reviews.

The game was heavily criticized for its lack of originality. Reviewers especially took issue with the lack of creativity in level design and the number of technical issues.

Daniel Shannon of GameSpot remarked that "If you have played a first-person shooter made in the last 10 years, then you have already experienced most of what Alien Rage has to offer."

The game's multiplayer experience was received better than its single player campaign.

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