User:McLarenP1 Boy/sandbox

= Censorship of SS-Badged/Named Cars in Forza = Starting in December 2014, with the addition of the 1988 Chevrolet Monte Carlo SS (Mark IV) to Forza Horizon 2 via the NAPA Auto Parts Car Pack, all cars with "SS" badges and naming have been censored by Turn 10 Studios to omit SS badges on the cars' bodies and display "SS" as "Super Sport" in their names.

When asked about this, Mechberg said on the Forza Motorsport Forums, "Changes to the Super Sport models In Forza 6 were made in association with Chevrolet in order to align with the brand's global naming strategies." However, Mechberg's statement couldn't be further from the truth. When Microsoft launched Xbox Live in Israel, at around the time of Forza Motorsport 6 's launch, the SS badges were removed entirely from the game for the fear of offending the people of Israel, especially after the fact that Chevrolet's SS (Super Sport) four-door sports sedan was banned due to its name, which could be associated with 20th century Nazi Germany, which is still considered a controversial topic today.

Affected Cars
Note that the vast majority of these cars are Chevrolet models.
 * 1968 Abarth 595 esseesse
 * 1992 Bugatti EB110 SS
 * 2016/2017 Chevrolet SS NASCAR
 * 2016 Chevrolet Camaro SS (Gen 6) (removed in Forza Horizon 4 's final release)
 * 2014 Chevrolet SS (removed in Forza Horizon 4)
 * 2002 Chevrolet Camaro 35th Anniversary SS (Gen 4)
 * 1988 Chevrolet Monte Carlo SS (Mark IV)
 * 1970 Chevrolet El Camino SS 454
 * 1970 Chevrolet Chevelle SS Barrett-Jackson Edition
 * 1970 Chevrolet Chevelle SS 454
 * 1969 Chevrolet Nova SS 396
 * 1969 Chevrolet Camaro SS Coupe (Gen 1)
 * 1966 Chevrolet Nova SS 396
 * 1964 Chevrolet Impala SS 409
 * 1929 Mercedes-Benz SSK Barker Roadster

Why It Sucks

 * 1) "SS" is actually far from being a harmful acronym, as in automotive terms, it usually stands for "Super Sport", denoting a high-end trim of a car model.
 * 2) Censoring SS badges and names from cars transforms them into generic-looking models that resemble replicas. Can you imagine a Lamborghini without the raging bull insignia, a Ferrari without the Prancing Horse logo, or an Aston Martin without the winged Aston Martin logo?
 * 3) This censorship of SS badges is hypocritical as there is a vehicle named the Ford Transit SuperSportVan, which has its leaderboard name displayed as "Ford Transit  SS V" and yet it remains totally uncensored instead of being changed to "Ford Transit  '11 " or "Ford Transit  Mk3 ".
 * 4) If any SS-badged cars from older Forza games (e.g. Chevrolet Cobalt SS) are to return, they will face the same censorship as well, making these cars much less appealing than in the Xbox 360 era.
 * 5) In addition, the 2002 Chevrolet Camaro 35th Anniversary SS (Gen 4) is left untouched in Forza Motorsport 7, where it has its SS badges completely intact. However, its in-game name displays "SS" as "Super Sport".
 * 6) There are also various racing games that have Xbox Live functionality or are available on the Xbox One and feature SS-badged/named cars that are totally untouched.
 * 7) This censorship of SS badges is yet another example of political correctness, as it removes otherwise innocuous car-related acronyms from a game for the fear of offending certain people.
 * 8) This won't stop people from making liveries for the affected cars that restores the SS badges, albeit in vinyl form.

External Links / Further Reading

 * https://www.reddit.com/r/forza/comments/b3b5bx/who_else_wants_their_ssbadges_back/
 * https://www.reddit.com/r/forza/comments/49hu1r/t10_is_entirely_responsible_for_ss_censorship/

= Computer Entertainment Rating Organization = The Computer Entertainment Rating Organization (Japanese: 特定非営利活動法人コンピュータエンターテインメントレーティング機構, Hepburn: Tokutei Hieiri Katsudō Hōjin Konpyūta Entāteinmento Rētingu Kikō), abbreviated as CERO, is a Japanese entertainment rating organization based in Tokyo, Japan that rates video game content in console and mobile games with levels of rating informing the customer of the nature of the product and for what age group it is suitable. It was established in June 2002 as a branch of Computer Entertainment Supplier's Association (CESA), and became an officially recognized nonprofit organization in December 2003.

Ratings

 * The old rating names are in parentheses.

At present, CERO has five rating categories.

Why It Sucks

 * 1) Like with the ESRB, CERO's ratings can be very broad and vague due to them being simple letters.
 * 2) Just like with the GRAC in South Korea, CERO is very schizoprenic when it comes to ratings and is also noted to be harsher on content in games in comparison to other rating systems like the ESRB, PEGI, Brazil's DJCTQ, and Taiwan's GSRR. Here are a few examples of games with wildly questionable CERO ratings:
 * 3) Dragon Ball FighterZ: rated CERO A despite being rated PEGI 12 and ESRB T due to it containing fantasy violence, mild coarse language, and suggestive themes, which should logically give the game a CERO B (12+) rating.
 * 4) Forza Horizon series: always rated CERO B (12+) despite being otherwise suitable for children. As a side note, the first Forza Horizon game is rated ESRB T for "Drug Reference, Language, Suggestive Themes" and PEGI 12, while Forza Horizon 3 and subsequent games are rated ESRB E, PEGI 3, and GSRR G (0+).
 * 5) Lego games: usually rated CERO B (12+) despite looking more family friendly than what the CERO B rating would suggest.
 * 6) Dragon's Crown: rated CERO D (17+). It is uncensored for America and Japan, the former of where it an ESRB T (13+) rating. The reasons the game didn't get CERO B (12+) or C (15+) are because the Japanese felt that the game's content goes too far to get one of those ratings.
 * 7) inFamous: rated CERO Z (18+ only) despite being rated PEGI 16 and ESRB T (13+). The Japanese also felt that inFamous 's rather bloody violence, despite being only of a moderate enough intensity to fit an ESRB T rating, looks too realistic to even fit the CERO C (15+) or D (17+) ratings.
 * 8) Due to being harsher on content, CERO also causes more censorship than normal when compared with most other rating systems. In fact, they even force developers and publishers to censor their own games for Japan before releasing it there.
 * 9) * An example of this is the Grand Theft Auto series, which always gets certain content censored, including the reduction of gore effects, although these censorship adjustments sometimes do not apply to the PC versions (e.g. Grand Theft Auto V). Despite this, the games still get a CERO Z rating.
 * 10) CERO always applies very few content icons (コンテンツアイコン) to Z-rated games like Grand Theft Auto V and Red Dead Redemption 2 despite that some of them have more than just bloody and gory violence with high intensity, which makes CERO less informative than the ESRB and PEGI.
 * 11) In addition, CERO's content icons can be confusing, as the icons are all the same regardless of each of the contents' intensity and impact. This contrasts with many other rating systems, which mostly specify the intensity of the content provided (e.g. "Mild Language", "Infrequent/Mild Cartoon or Fantasy Violence", "Moderate science fiction violence").
 * 12) Refering to point #5, the Sexual Content (セクシャル) icon can appear on a CERO B-rated game with very little sexual or suggestive material or themes of any type, while the same icon can appear in a CERO D-rated game with partial nudity and strong sexual themes (e.g. Rumble Roses XX, Dead or Alive 6).
 * 13) CERO's rating icons are only used on games rated at least B (12+), unlike other rating systems, which may provide content descriptors even for games deemed suitable for young children.
 * 14) In trailers and advertisements for games, only the CERO rating icons are shown, in contrast to the ESRB, which may provide the rating in the trailer or ad along with the accompanying content descriptors.
 * 15) Like with many other rating systems, when it comes to a video game compilation consisting of multiple games with different ratings, it always rates that compilation based on the highest-rated game in that compilation alone as opposed to averaging the ratings of all the games or displaying both the lowest and highest age ratings on the cover.
 * 16) * Example: Rare Replay is rated CERO Z (18+ only) solely because of Perfect Dark being rated as such, despite that the vast majority of the games in Rare Replay are rated lower than Z. It is also worth noting that Rare Replay is rated PEGI 16 and DJCTQ 14 (although Perfect Dark Zero, which is in Rare Replay, has a DJCTQ rating of 16).

Redeeming Qualities

 * 1) Unlike the ESRB, the CERO actually displays the minimum recommended or required age in its rating icons, although they are in Japanese and are listed at the bottom.
 * 2) The CERO, like the ACB, also displays its own rating icons on the side of a game's physical storage case, making them appear on all sides of the case as opposed to just the front and rear.
 * 3) Prior to its overhauled system in 2006, CERO's ratings actually denoted the minimum recommended or required age in their respective icons (except for "All Ages"), making them more specific and straightforward than the ESRB's ratings.

= Game Rating and Administration Committee = The Game Rating and Administration Committee (Hangul: 게임물관리위원회, RR: Geimmul Gwalli-Wiwonhoe), abbreviated as GRAC, is South Korea's video game content rating system and a governmental organization that rates video games to inform customers of the nature of game content.

Ratings
Most video games have any one of these ratings, although only arcade games can have "All" or "Teenager Restricted".

Why It Sucks

 * 1) It is basically the Korean CERO, except without a 17+ rating.
 * 2) GRAC is infamous for imposing censorship on games and the Internet in South Korea.
 * 3) It also rates certain games too harshly, with the Forza Horizon series being an example, as it always rated GRAC 12+ despite being otherwise suitable for children.
 * 4) Unlike other rating systems, GRAC actually rates games based on whether or not they contain anti-society or other threatening themes. Let that sink in.