The Simpsons Skateboarding

The Simpsons Skateboarding is a 2002 skateboarding video game developed by The Code Monkeys, published by Electronic Arts, and distributed by Fox Interactive. It was released for the mh:awesomegames:PlayStation 2 in North America in November 2002, and a month later in Europe.

Gameplay
Springfield has been converted into a skate park for the Annual Skate Tour, full of skate-able objects and landmarks from the television series. Players are able to choose one of the nine characters available to compete for the grand prize. All of the characters' voices were recorded by the actual voice actors from The Simpsons. Each character has over forty unique moves. Players can test their skills in either a two-player head-to-head skate off, or in one of the fast and furious modes: Freeskate, Skate Fest, Trick Contest, and a game of skateboard H-O-R-S-E, unlocking additional characters, locations, and skateboards. Players can also choose to learn all the skateboard moves and tricks before they begin the actual game in the Skillz School mode.

Why It Makes You Go D'oh!

 * 1) Extremely weak plot. The prize for winning the skateboarding contest is $99, which is a small amount of money considering salaries of jobs in the modern day United States. Even the easiest objectives in THPS2 and THPS4 pay more than this.
 * 2) Whenever you pick a character, you have to wait for that character to finish talking to show his/her stats.
 * 3) With almost every challenge, you get rewarded with only $0.10 initially.
 * 4) *For the first challenge, you get rewarded with $0.99. How are you supposed to buy a Ferrari? Or pay a months rent? Or even get yourself a cheap lunch from your local corner shop?
 * 5) Clumsy controls don't fully copy what Tony Hawk's Pro Skater does, making the game extremely frustrating to players used to the controls in that series.
 * 6) * The worst offenders are the left analog stick used for forwarding movement which just doesn't feel natural nor even comfortable, and the L1/R1 buttons used for spinning which doesn't even work most of the time. Instead of being tight and responsive, the controls just feel slow and sluggish. The physics also don't help the least bit.
 * 7) Poor level design that does not take combo potential into consideration. Going back to Tony Hawk, the levels had set pieces that were subtly integrated into their designs and they felt natural as a result; here though, rails and ramps are randomly plastered throughout the map with very few combo opportunities.
 * 8) Only a handful of tricks that you can perform; there's no wallride or reverts here to extend your trick combos in any way, for example.
 * 9) The game implements a stat system where, depending on the character you're using, you will have more or less difficulties to perform certain tricks, the problem is that the developers were too lazy or forgot to balance the characters adequately, and this can be seen in Homer, who has a very low jumping stat level, thus, making some tricks like the kickflip will always result on him falling off to the ground, and what's even worse is that even if you complete every challenge that does not require to perform this trick and upgrade the jumping stat to the max without spending your money in other stats, Homer will still fall from the skateboard everytime you perform this trick because the required jumping level is not enough to perform it adequately, in other words, completing all of the challanges as Homer is entirely impossible.
 * 10) Grinding is far too easy as the balance meter will stay at the dead center as long as you don't move to the left or right while you're actually on the rail.
 * 11) The ollie height is very inconsistent, making even simple flatland tricks hard to pull off.
 * 12) Lengthy load times that almost veer into Sonic '06 levels (no pun intended) of long.
 * 13) Many unoriginal goals, like getting Ralph's golf ball out of the water.
 * 14) Many bugs and glitches such as passing through rails.
 * 15) There are no diagonal direction tricks.
 * 16) The game's overall tone tries way too hard to be hip and cool, including pluralizing everything with a Z (as Caddicarus said: "Make it more hip")
 * 17) Kent Brockman never stops talking. For example, he constantly says the name of every trick you do. Some of his other lines are unfunny (ex. "Somebody get a really big band-aid!")
 * 18) The main menu theme is just a ear grating remix of the show's theme song. The rest of the game's music doesn't fare much better, either.
 * 19) Very poor graphics that are comparable to an early Dreamcast game, even mh:awesomegames:Jet Set Radio and mh:awesomegames:Sonic Adventure, which were on the Dreamcast, looked better than this game.
 * 20) Poor lip-syncing.
 * 21) Recycled voice clips from The Simpsons: Road Rage.
 * 22) As said in WIS #11, You can fall off when doing tricks off a ramp.

Redeeming Qualities

 * 1) The voice acting is good, backed up by the actual Simpsons cast.
 * 2) You can turn Kent Brockman's voice off.
 * 3) You can upgrade your character's stats from the Pause menu, something that even Tony Hawk's Pro Skater 2 and 4 didn't allow you to do. This proves the fact that it is not just a cash in,  at least.
 * 4) You can sharpen your skills in the Skillz School, an area where you can practice your skateboard moves and tricks.

Reception
The Simpsons Skateboarding received "generally unfavorable" reviews according to the review aggregation website Metacritic. It was criticized for its chunky graphics, poorly recorded sound and music, lack of skateboarding tricks, and poor controls whilst the in-game dialogue were mixed.

Andrew Reiner of Game Informer said: "Never before have I seen a developer put forth such an effort to secure the Worst Game of the Year award. I'll even go as far to say that this may very well be the worst PlayStation 2 game on the market." Kevin Murphy of GameSpy said that "The Simpsons Skateboarding should be a case study in bad game design."

Videos
RpOjjvsFlMc Q0puCOGBhqs uHYPRpYqZwc NaZSs2r5UIE IMyXMEIuKSo mUJmFhQlCC0 6ak2ssG56q0 7dhsanCDedA G1FmEHXZSwU eVi9PAKYiQ8 ClwGbRZM8hw J6SeRH5JR-g zgGsyi3yt6Q 0fFfx7kWPLU SUeTD-XpDGM