Minato Giken

Minato Giken was a Japanese video game development company, splintered from Arc, which created games during the 8-bit and 16-bit era. It worked primarily on 8-bit titles such as Sonic Labyrinth, Baku Baku Animal, and the Game Gear port of Dynamite Headdy. It also worked on a few arcade and PlayStation titles, as well as an unreleased Sega Saturn game. Former Sega and Arc programmer Kenichi Iwanaga ( Iwanaga Kenichi) was the president. The company became bankrupt and went defunct in 2001.

System C2

 * Zunzunkyou no Yabou (1994)

Master System

 * Dynamite Headdy (1995)
 * Baku Baku Animal (1996)

Sega Genesis

 * Party Quiz Mega Q (1993)

Game Gear

 * Yu Yu Hakusho: Horobishi Mono no Gyakushuu (1994)
 * Dynamite Headdy (1994)
 * Yu Yu Hakusho II: Gekitou! Nanakyou no Tatakai (1994)
 * Crayon Shin-chan: Taiketsu! Quantum Panic!! (1995)
 * The Quiz Gear Fight!! (1995)
 * Sonic Labyrinth (1995)
 * Baku Baku Animal (1996)
 * Kaitou Saint Tail (1996)

Why Their Games Sucked

 * 1) All of their games have very ugly graphics, which is inexcusable.
 * 2) Their port of Dynamite Headdy on the Game Gear was horrible, due to the bad graphics and awful rendition of the soundtrack.
 * 3) They are responsible for what is considered not just one of the worst Sonic games of all time, but also one of the worst Game Gear games of all time, Sonic Labyrinth.
 * 4) Their games are very slow, like the above mentioned Sonic Labyrinth.
 * 5) They only made ONE Sega Genesis game, that being the Japanese-exclusive Party Quiz Mega Q, and mostly focus on the Game Gear, showing that they’re trying to milk it.

Redeeming Qualities

 * 1) Their ports of Baku Baku Animal on the Game Gear and Master System are decent.
 * 2) Their Yu Yu Hakusho games on Game Gear are also decent.
 * 3) Their only Genesis game, Party Quiz Mega Q was decent as well, despite being untranslated and in Japanese.