Blog:Stephen's Top ""All" Cancelled ''Fallout'' Games

Yo guys. My name is Stephen (Stephenfisher2001), and I am a fan of Fallout series, including Fallout 4, which is my favorite game of the series, and I'm going to show you that all Fallout games that never made it to the release date, due to reasons why all of these Fallout games were canceled are due to several reasons. Here is the "Stephen's Top "All" Cancelled Fallout Games".

Number #5
Project V13 (known as Fallout Online)

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Before there was the infamous online game called Fallout 76, there was a cancelled online role-playing video game under development by the resurrected Black Isle Studios. The game is the successor to the failed Interplay Entertainment Fallout Online project. On January 2, 2012, Bethesda and Interplay reached a settlement, the terms of which include the cancellation of Fallout Online and transfer of all rights in the franchise to Bethesda.

Number #4
Van Buren, Black Isle Studios' original Fallout 3

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Before the 2008 video game called Fallout 3 and New Vegas, there was a very different version of Fallout 3, but it was developed by Black Isle Studios, and was supposed to be published by Interplay Entertainment before it was changed the rights to Bethesda. The game would have been set in 2253 and the player would start the game as an escaped prisoner; in the state of Utah, United States. Van Buren was to be centered on Utah and Colorado, however, a small part of Nevada would also be available. The player would be able to visit places such as Hoover Dam, Denver, Mesa Verde and the Grand Canyon.

The game was officially canceled when Titus decided to try to improve Interplay's console division. This led to a nearly completed Fallout 3 being canceled. Members of the Black Isle team were then either transferred to the development of Fallout: Brotherhood of Steel 2 or Baldur's Gate: Dark Alliance II, of which only the latter was released. The original Fallout 3 does not follow the storyline of the canceled project, but during an interview, Avellone revealed that aspects from Van Buren would make an appearance in Fallout: New Vegas. Some of the elements of the canceled Van Buren was used in New Vegas, and as well as DLCs.

Number #3
Fallout Extreme

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Fallout Extreme is a squad-based first and third-person tactical video game set in the Fallout universe. It was planned for release on PlayStation 2 and Xbox video game systems. The game would have been able to be played in the first or third person perspective. The player would control a four person squad of specialized characters, and be able to switch the active member at any moment. The game was supposed to have approximately forty map locations or territories stretching from the Pacific Northwest to China, Alaska, Bering Strait, Aleutians, Upper Siberia, grouped into four distinct regions, each with its own visual style and special gameplay features, as well as weapons, artifacts, and denizens unique to it. Fallout Extreme was in development for several months in 2000 but was canceled before leaving the concept stage.

Number #2
Fallout Tactics 2

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Fallout Tactics 2 is the sequel to Micro Forté and 14° East's Fallout Tactics: Brotherhood of Steel. It would have been the fourth video game set in the Fallout series and was planned for release on Microsoft Windows. It was in development by Micro Forté and 14° East and would have been published by Interplay Entertainment. It was proposed as a sequel to Fallout Tactics: Brotherhood of Steel.

The game's introduction would have featured the Midwest Brotherhood of Steel, following the Barnaky ending in the first game, facing off against the Mutant Liberation Army. The Brotherhood would have been broadcasting live one of their raids on a Mutant base. Only bits and pieces of the game's premise are known. Concept art by a Micro Forte concept artist included mutant crocodiles, which may have been included. The production of Fallout Tactics 2 was sadly canceled in December 2001 after the poor sales of Fallout Tactics.

Number #1
Fallout: Brotherhood of Steel 2

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Fallout: Brotherhood of Steel 2 was a purpose sequel to Brotherhood of Steel. The development of the game started before the completion of the original, and its development caused the cancellation of the Van Buren project. Like its predecessor, the game would have used the Dark Alliance Engine. It featured fourteen new weapons and ten new enemies. The game would have used a simplified reputation system based on previous entries; depending on whether the player was good or evil, the game would play out differently. Each of the four characters that were playable had a different fighting style, therefore every new playthrough would have been a different experience.

While the main quest of the game would have been linear, how the player reach the conclusion would have been their choice. It would have taken place in Texas, like its predecessor. The game was canceled, for unknown reasons.

Aftermath
As a result of the game, Bethesda purchase the franchise, and declaring some of the Interplay's Fallout game "non cannon" to the Fallout franchise, and it starts with Bethesda's greatest Fallout game, Fallout 3.

So guys, and Fallout fans, what do you think? You were disappointed about any older Fallout sequel, prequel, or a spin-off game to you franchise you wanted? Let me know the comments below. Thank you for the read.