Basement Crawl

Basement Crawl is a 2014 horror-themed maze-based action game released for the mh:awesomegames:PlayStation 4. It was developed and published by Bloober Team.

Why It Sucks

 * 1) Ugly graphics, which is inexcusable for a game that is a PlayStation 4 exclusive.
 * 2) Poor controls and handling.
 * 3) A lack of single-player content and story.
 * 4) The intro when you start up the game doesn't add up to what the game is supposed to be, making it pointless.
 * 5) Only two game modes to choose (deathmatch and team deathmatch) and both play exactly the same with the only differences being the stages itself.
 * 6) No tutorial nor loading screen hints and tips whatsoever.
 * 7) The game has four different playable characters with a macabre designs and different special abilities and skills (we have a knife-wielding teddy bear riding on a blindfolded little girl, a small clown on an unicycle, a damaged crash test dummy in a wheelchair, and an overweight old woman in a BDSM-type clothing), but the game for some reason supports up to eight players in each game modes when it has only four characters on release.
 * 8) * Despite the fact that each characters have their own special abilities, the game doesn't even tell you that they have special abilities or even teach you how to strategically use each of their special abilities and skills properly to suit your play style, making newer players of the game get confused and have to guess on how each characters work.
 * 9) The lighting on each levels are so dimly lit that it's easy to cheaply get blown up by your bombs, made worse by the fact that there is no palette swaps or unlockable costumes for each characters to make yourself easily distinguishable from every player.
 * 10) Repetitive gameplay at best, with the only source of fun and replayability is its trophies you get for doing something random throughout the match.
 * 11) Annoying and sloppy matchmaking that takes so long to get a match due to lazily programmed netcode from the developers.
 * 12) Generic and boring stages with uninteresting and forgettable level design.
 * 13) Extremely buggy at launch; one of the glitches is that it simply prevents the players from spawning and forcing them to stare at the empty stage until time ran out.