User:The Dunkman/sandbox/Tom Clancy's Splinter Cell 3D

Tom Clancy's Splinter Cell 3D is a stealth action game developed by Gameloft and published by Ubisoft exclusively for the Nintendo 3DS, the game is a direct port of the GameCube and PlayStation 2 versions of the critically acclaimed game Tom Clancy's Splinter Cell: Chaos Theory, while the GameCube and PlayStation 2 ports were positively received, the same cannot be said for the 3D port.

Bad Qualities

 * 1) The graphics, while not bad for a launch title for the 3DS, looks pretty rough, as the shading makes the characters look like they were from a Nintendo DS game, rather than a game for the 3DS, the characters don't move their mouths, likely due to limitations, although the A.I remains the same.
 * 2) Laughably bad controls, for example, to move the camera, instead of using the shoulder buttons, the game uses the four A, B, X, Y buttons instead, which makes it harder since you would need to quickly switch the camera if you got caught by an enemy.
 * 3) The game uses the ports of the GameCube and PlayStation 2 ports of Chaos Theory instead of the PC port, which makes the game feel a bit rushed, although, again, this is due to limitations with the 3DS.
 * 4) Due to the said limitations, some voice clips are shortened, or are just removed.
 * 5) While the A.I. remains the same, it gets dumber for no reason at all, as many enemies would usually start attacking for no reason, or would just stand there for no reason at all.
 * 6) The cutscenes are badly compressed, since the 3DS has weaker hardware, this can cause the cutscenes to look a little blurrier than intended.
 * 7) Many of the sounds, such as the ambience, are low quality, although the music and voice lines aren't.
 * 8) Lack of blood from the enemies, which is censorship, although this could be because of the system limitations, but it's still a pretty dumb move.
 * 9) Just like Rayman 3D, the title isn't referred to as Chaos Theory, which can make newcomers of the franchise confused.
 * 10) Lack of online multiplayer, which is weird, since the 3DS has online support, even the original versions have online multiplayer.

Good Qualities

 * 1) While the graphics look really bad, they were surprisingly well-made, especially for a launch title.
 * 2) Compared to the DS version, this version is actually closer to the original, as it's a straight port of the GameCube and PlayStation 2 versions.

Reception
While other ports were positively received, Tom Clancy's Splinter Cell 3D received mixed reviews with criticism aimed at the game's watered down graphics, controls and lack of online multiplayer.

Thomas Whitehead of Nintendo Life gave the game a 4/10, concluding that "Splinter Cell 3D's main problem is that it feels like a missed opportunity. There are moments when you get a grip of the controls, shoot out a light and creep up on an enemy, all viewed in a nice 3D effect. These moments are few and far between, as the annoyingly difficult and complex controls often mean that you fail to execute the missions as planned. Add the complete lack of additional modes and content from the original title and this screams of a rushed port. More thought was required to bring the Splinter Cell experience successfully to the 3DS, and the square pegs and round holes development approach has undermined the overall experience. There is some enjoyment to be had for series veterans, but most gamers would be well advised to play the original instead."

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