User:NewVegasFan5/sandbox

= League of Legends =

Unofficial page. Do not import.

League of Legends, or commonly referred to as League, is a 2009 Multiplayer Online Battle Arena (or MOBA for short) developed and published by Riot Games. The game features 2 teams of 5 champions, from a pool of over 150 teaming up to destroy the enemy team's Nexus.

Bad Qualities

 * 1) To start with, the balance is awful. This is mostly due to the fact that Riot will only buff champions that people buy skins for.
 * 2) *For example Yasuo is an infamous example. He can dodge most of your damage due to his dash and projectile wall, and he also has a knockup.
 * 3) ** To add to this, his ultimate doesn't just deal damage, it also gives him 50% armour penetration, and has a short cooldown for a move this powerful
 * 4) * Yuumi is a champion that people have played with only their feet because of her ability to attach to any allied champion.
 * 5) * Teemo is another infamous example. His mushrooms make Summoner's Rift or Howling Abyss more of a minefield than a battlefield.
 * 6) * In the beta, Twisted Fate's E literally allowed him to teleport anywhere with an 18 sec cooldown. Thankfully this was removed and moved to his ult.
 * 7) * Hell, at one point in the game's history, Kassadin had a 99.55% ban rate in Solo Queue. And before that, he had a 90% banrate in Season 3.
 * 8) * Akshan has a revive, stealth, tracking of enemies all as a passive on his W while Aatrox had his revive removed.
 * 9) ** To add to this, his E has more text than certain champions' entire kit, such as Nasus
 * 10) Lack of game modes. Instead of adding game modes, Riot removed some of the gamemodes that were in the game like Twisted Treeline and Dominion, leaving only Summoner's Rift, ARAM, and a brawl like URF, leaving at most 3 game modes and at least 2, with only 2 maps. (TFT doesn't really count)
 * 11) The Garena servers lack several things other servers have such as unranked draft pick, new player challenges, things that involve the Riot API including op.gg, a report system and more despite Tencent being a shareholder of Garena and also the owner of Riot
 * 12) Too high of an entry bar. No matter how much Riot makes the game more friendly to beginners, the game will always feel too complicated to get into with most new accounts being permabanned players who came back
 * 13) Ridiculous microtransactions. This ranges from
 * 14) * Eternals, which is a way for other people to see how many cool things you can do with your favourite champion, but you have to pay for it, basically monetizing achievements.
 * 15) * You can't change your username without either playing for a long time or paying money.
 * 16) * Only 11 out of over 150 champions are playable from the start, not to mention there is no way to try out champions you don't own outside of the weekly rotation.
 * 17) * The old Runes system meant you could either pay real money or Influence Points (now Blue Essence) to get certain runes, making the game too close to pay to win. Thankfully this was removed.

Redeeming Qualities

 * 1) The art for the game is great. Each champion looks good, their silhouettes make it easy to see which champion you're dealing with