Dragon Ball Z: Sagas

Dragon Ball Z: Sagas is an action adventure game developed by Avalanche Software and published by Atari. It is the first Dragon Ball Z game to be released on a non-Japanese console, the Xbox. It was also the only Dragon Ball Z game to be released on the original Xbox.

Why It Sucks

 * 1) Boring and tedious combat. Only two buttons (X and Y) are used for attacks and nothing else.
 * 2) Ugly and low quality graphics that are on par with a PlayStation 1 or N64 title.
 * 3) Erratic camera, which is either too far away or too close.
 * 4) Poor controls and movement, making the world look like it was waxed on.
 * 5) Certain bosses cannot be damaged unless the player has Super Saiyan (or Super Namek in Piccolo's case) activated. Because those modes deplete your ki gauge quickly, those battles end up mostly consisting of swinging away at the enemy to refill the gauge.
 * 6) The game is very short, containing less than 25 levels. You can basically complete this in less than 3 hours.
 * 7) Restrictive and linear level design. The levels themselves are very short too.
 * 8) Small selection of characters. Most of the unlocked characters are just pallet swaps.
 * 9) Every character plays the same, with no difference whatsoever.
 * 10) The special moves like the Kamehameha look like pathetic energy balls, and all the special moves look the same.
 * 11) Many bugs and glitches, like when your opponent's health never goes down or when you phase right through mountains.
 * 12) False advertising: The game was advertised as the first free-roam destructible sandbox Dragon Ball Z game, yet in reality, it's a linear beat'em up.
 * 13) Bosses are always teleporting, so it can be stupidly hard to the players.

Redeeming Qualities

 * 1) The voice acting is decent.
 * 2) The FMV cutscenes from the anime are enjoyable.

Videos
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