Peggle Blast

Peggle Blast is a puzzle video game in the Peggle franchise. It was developed by PopCap Games and published by Electronic Arts, it was softlaunched in 2014 in some countries like New Zealande an released worldwide on December 2, 2014, for iOS and Android devices.

Bad Qualities

 * 1) Microtransactions. The game is full of them.
 * 2) *Unlike the previous games this game presents lives that limit your plays.
 * 3) **Lives take half an hour to regenerate approximately two hours in total.
 * 4) ** Adding to the injury, the game presents extremely frustrating levels that force you to replay them AGAIN AND AGAIN.
 * 5) *There are Power Ups to help you to complete the levels, almost impossible without them.
 * 6) **But the coins almost do not appear in the game the only way to get them is with real money or with missions.
 * 7) The game urges you to invite your Facebook friends to receive bonuses like extra lives, or the ability to instantly unlock levels that would normally take six hours to become playable.
 * 8) As was mentioned before, there are A LOT of frustrating mechanics in Blast. For example:
 * 9) *Fire Balls, which immediately destroy your balls.
 * 10) *Keys and Toggles, which block some pegs.
 * 11) *Bombs, which make you lose after a set amount of time.
 * 12) *Or the infamous Phoenix Eggs that need to be hit three times to break. If they fall, you lose, and you'll have to restart the level.
 * 13) Only four masters from the original game return.
 * 14) *Only three masters are useful: Warren's superpower now chooses a random Peggle Master to help you.
 * 15) There are some unoriginal powers, for example:
 * 16) *Fjord's Superior Guide, a boosted version of Bjorn's Superguide
 * 17) *The previous mentioned Warren's Hat of Fate who choose a random master to help us
 * 18) *Batrina's Sonic Shriek, who is just a reskin of Marina's Electrobolt!
 * 19) The vertical mode isn't bad, but it's uncomfortable due to the rest of the games being on a horizontal screen. This was replicated in another PopCap game before its redesign.
 * 20) It brought about the end of the Peggle franchise. There hasn't been a new game since Blast came out... which was over 7 years ago.

Good Qualities

 * 1) It has good graphics.
 * 2) The frustrating mechanics are at least original. Though, they'd fit better if the game didn't have lives.
 * 3) Like the previous games, there are a lot of original master powers. For example:
 * 4) *Shelldon's Slimeball, who transforms Pegs in slime
 * 5) *Roxy's Soda Pop, who explodes with many bounces.
 * 6) *Tula's Sunburst, who creates a manual ring around the ball.
 * 7) As was indicated in #BQ4, only four masters return from the original game, but this isn't as serious a problem as it was in Peggle 2.

Reception
Peggle Blast had a very mixed reception. Reviewers claimed it was purposefully built to try and extract as much money as possible from players via microtransactions. Whether it be for unlocking levels, or for power ups to beat stages deliberately designed to sell them, the game begs for your cash at every turn. The bottom line: EA overdid it, as usual.