Domain of the Undead

Domain of the Undead is a 1986 game developed by Steven Macilwee (who would later develop Night Walk) and published by Red Rat Software for the Atari 8-bit series of computers.

Why It Sucks

 * 1) The skeleton enemies flicker constantly for some weird reason.
 * 2) The game plays like a poorman's version of Ghosts N' Goblins.
 * 3) You can't jump to avoid the enemies at all.
 * 4) You can only fire one bullet at a time.
 * 5) Bullets can't pass through tall gravestones that appear in the background.
 * 6) The crucifixes respresent your health bar, and the character gives off no indication that he's been hit. If there are multiple enemies on the screen, they can kill you within a second.
 * 7) While you can duck, it's not particularly useful, as the character's sprite only shrinks slightly.
 * 8) You only have one life and no continues.
 * 9) Very little enemy variety, mainly consisting of nothing but skeletons, with an occasional flying bat.
 * 10) Very similar to Night Walk, the game ends after the fourth level with the game abruptly cutting to the game over screen.

The Only Redeeming Quality

 * 1) Very good music.

Trivia

 * This game is featured on the cover of Stuart Ashen's book Attack of the Flickering Skeletons: More Terrible Old Games You've Probably Never Heard Of. The flickering skeletons from the game were the main inspiration for the book's title.