Deathkick

Deathkick is a 1984 beat'em up game developed by D.J. Shaw and published by Blaby Computer Games exclusively for the Amstrad CPC.

Plot
The evil 'Masked-Warrior' rules the 'Kingdom of Yabbu' and it is your task to overthrow him, as you are the rightful ruler. To complete your task you must battle through 3 stages before finally facing the 'Masked-Warrior' himself: the dungeons (30 rooms), the Temple of Yabbu (30 rooms) and the courtroom (10 rooms).

Why it Sucks

 * 1) The loading screen flashes multiple colors rapidly, which can easily give players a seizure.
 * 2) Distressing sound effects.
 * 3) The graphics are pretty bad, and look quite garish, not helping the fact that they are horribly stretched vertically on the title screen and horizontally in-game.
 * 4) For whatever reason, the score is part of the background instead of being a part of the status bar.
 * 5) Unresponsive controls, as the game was written in BASIC. For example, there are some screens where you have to bow down (indicated by the word "BOW" appearing on the screen), but the bow key will sometimes not respond, and the game may kill you for not bowing down.
 * 6) Abysmal collision detection. The regular attacks are really ineffective.
 * 7) You only get 3 deathkicks (which instantly kill your enemies) per level, and they rarely work.
 * 8) Sometimes, after killing an enemy, another one may come out of nowhere and kill you, making the game even more unfair.
 * 9) It's impossible to complete the game, as the game crashes around the 20th screen of the first level or so.

Videos
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