Dragon Ball Z Taiketsu

Dragon Ball Z: Taiketsu is a video game developed by Webfoot Technologies and distributed by Atari released on November 24, 2003 in Japan and December 6 on North America for Game Boy Advance. It has the entire DBZ Saga (Saiyan to Buu). It has 15 playable characters, 8 mains and 7 unlockable, with powers and transformations.

Why It Sucks

 * 1) Weird pre-rendered 3D graphics with horrible-looking sprites, notably on Vegeta and Android 18.
 * 2) Choppy and awkward animations.
 * 3) Weird attacks: Android 18 can shoot rockets out of her back, an ability she never exhibited in the manga or anime. There's also Raditz's Spinball-like attack, and Vegeta's weird kick and turning into an Oozaru, even though his sprite is from the Cell Saga when he didn't have his tail.
 * 4) Despite appearing on the box art and title screen, Super Buu isn't playable as his own character, only as part of two of Fat Buu's specials, for some reason.
 * 5) Special Attacks are hard to make.
 * 6) Awful controls.
 * 7) Sky fights sections are just button mashing.
 * 8) Terrible implementation of the series' transformations: characters only transform when performing special attacks, then immediately power down to their base forms. This includes Cell turning into his perfect form and then going back to his imperfect form when his attack ends, something he never does anywhere else.
 * 9) In 2006, the game was bundled with Yu Yu Hakusho: Spirit Detective, which is known for being one of the worst Yu Yu Hakusho games of all time.

Redeeming Qualities

 * 1) The soundtrack is nice.
 * 2) It introduced Broly to American audiences.

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