Virus - It Is Aware

Virus: It is Aware is an action-horror video game released in 1999 exclusively in Europe for the PlayStation and developed and published by Cryo Interactive. It is a tie-in to the 1999 comic book film Virus.

Plot
Loosely based on the film, the game is about an alien electrical life-form (usually referred to as "the Evil") which hijacks a space station, beams itself down to a ship called The Electra, and plans to take over the world. To do so, it killed the ship crew and outfitted them with implants to infiltrate the human race. Unlike in the film, the ship makes it to port and the cyborg monsters infest the "Nakomi hotel". A female police officer and specialist in criminology, Joan Averil, is sent in to investigate "strange events" along with her partner Sutter. They discover the monsters and fight their way through, rescuing two civilians on the way. Yakuza criminals also appear as enemies on the way. As reports of strange activity on The Electra surface, they track the infestation down to the ship and board it. Joan reveals that her brother Thomas works on the ship, and hopes to find him. They do, but Sutter is wounded, and presumably killed. They eventually manage to blow up the ship and escape. The ending cinematic ominously zooms out to depict the infested space station.

Why It Carries Viruses

 * 1) The enemies never leave you alone. Every time you enter a new room crowds of them will pop in and out of nowhere to attack you.
 * 2) Unacceptably short.
 * 3) Unfairly difficult. As stated above, the enemies never leave you alone and most of them take mere seconds to dispose of you. There are no checkpoints and save states, so this probably was done to hide how short the game is.
 * 4) Extremely linear gameplay. All you do in the entire game is walk from corridor to corridor, kill plenty of enemies every time you change room, and sometimes have to protect an NPC or avoid an instant-death trap.
 * 5) Sluggish controls.
 * 6) Gruesome graphics and terrible music, even for PS1 standards.
 * 7) The storyline is full of plot holes. For example, you will find some Yakuza bandits as human enemies in the hotel, and there is no explanation whatsoever about how they ended up there or what they were doing.
 * 8) * The game characters are also lifeless and act like they are not in danger at all. There is even a woman named Emma that dies shortly after her debut. She is so pointless to the plotline that she was clearly created just to die when introducing one of the bosses.

Redeeming Qualities

 * 1) The CGI cutscenes are well done.
 * 2) It is possible to use GameShark codes to balance the difficulty, but the game still has no replay values at all.

Videos
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Reception
Jeuxvideo.com gave the beta version of the game an 8 out of 20, criticizing the very poor handling of the character, the ugly graphics, bad music, and technical shortcomings, and stating that ""

However, when the game was released, the issues were unchanged, and the game was received poorly. It has since then fallen into obscurity.