Mario Party 10

Mario Party 10 is the tenth home console installment of the Mario Party series, and the only one released for the Wii U. It was released on March 20, 2015 and was developed by NDcube and published by Nintendo.

Bad Qualities

 * 1) When compared to the previous game, it feels like a more watered-down version of Mario Party 9 without any of the charm that made it good to begin with, since nearly all of the features from 9 have been completely cut or just made more barren thanks to the developers making the game more easier and less fun than before.
 * 2) * The reason why 9 was well-made was because it was more accessible to newer players and changed certain things about the formula that made it fresh again, which was lessen in this title, since it's a lot more simplified and repetitive than 9.
 * 3) * Even worse? This was meant to be the second home console NDCube title should've given the small studio time to improve things from Mario Party 9, but sadly, they didn't.
 * 4) Speaking of which, it has the same flaws as Mario Party 9, such as the infamous car mechanic, generic boards, and the forgettable soundtrack.
 * 5) To play traditional Mario Party (in the form of amiibo Mode), you need amiibos.
 * 6) The amiibo Party itself is just a bare bones version of the traditional Mario Party, and the board itself is just a square.
 * 7) There isn't a Story Mode nor any Rival or Adventure that serves as the main campaign for the game unlike in the Hudson Soft games (expect 1 and 2) and Mario Party 9 and Island Tour, as your only limited to either the Mario Party, Bowser Party or the Amiibo Party modes instead, which don't have a lot of content in them and can feel a bit stale at times.
 * 8) There are only 5 boards, most of them having generic themes and design layouts with not much personality behind them.
 * 9) While Bowser Party isn't a bad mode, there are a few problems with it.
 * 10) * Getting the elephant out of the room, Bowser is extremely overpowered. He can use multiple Dice Blocks, which makes easy to get to Team Mario. However, even if a player is eliminated (meaning that the maximum Team Mario can go with the dice blocks is 18), he always has 4 (meaning that the maximum is 24). In fact, if he rolls low enough, he gets to roll again, which is unfair, as there aren't any spaces for Team Mario to reroll.
 * 11) * Some of the Bowser Party minigames takes away more hearts than they should, especially Bowser's Clawful Climb.
 * 12) * Only 3 of the 5 boards are playable in Bowser Party, which is rather questionable since the other 2 boards available could've at least fit well with Bowser Party. All they needed to do was tweak them a bit, but they didn't, making the Bowser Party mode a wasted opportunity in general.
 * 13) This game and Island Tour 's minigame results/tie themes are both rehashed versions of 9 's.
 * 14) The game doesn't support the Pro Controller. Without the GamePad, you're forced to use a Wii Remote instead.
 * 15) Some of the mini-games are complete rehashes of ones from older games, such as Steal the Beat, which is clearly a rip-off of the Mario Party 2 minigame Move to the Music, with the same rules and musical theme. The only exception is that you play drums in this one, whereas in the other aforementioned one, you just perform dance moves.

Good Qualities

 * 1) Amazing graphics.
 * 2) Improved character roster, which pleased many fans of the series. Rosalina and Spike make their Mario Party debuts as playable characters, Donkey Kong makes his return since mh:awesomegames:Mario Party 4, while Toadette makes her return since Mario Party 8.
 * 3) The mini-games are fun and most of them are already unlocked at the start.
 * 4) Bowser Party is an interesting mode, even if it could've been better (if it was more balanced).
 * 5) The minigame selection is pretty good.
 * 6) It brought back 2-vs-2 minigames.
 * 7) Decent bosses in the Mario Party mode.
 * 8) While the music is generally forgettable, there's some catchy tracks, such as Party Preparations.
 * 9) The amiibo party mode is an pretty good attempt at bringing back the traditional Mario Party gameplay, there's a minigame at the end of each round.

Reception
The game received mixed reception from critics and from the fans, on Metacritic, it has a rating of 66/100 from critics and 6.4/10 from gamers, as the most criticism was directed towards the Mario Party mode as being too luck-based and the amiibo Party mode as being too bare-bones, though praise was directed towards the minigame varieties and the Bowser Party mode. While not overwhelmingly negative, it was considered by many as the worst main entry in the Mario Party series, surpassing Mario Party Advance and prior to Mario Party: The Top 100.

Despite the mixed reception, it was reported to have sold better than Mario Party 9, which only sold 230,000 in around three weeks, making it one of the best-selling titles on the Wii U.

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