Dual SFX Evolution



The Dual SFX Evolution controllers are third-party wired and wireless controllers developed and manufactured by Splitfish and released in 2009 for use with the mh:awesomegames:PlayStation 3 and personal computers.

Why They Flopped

 * 1) The motion sensors are not always activated, as there is a button that toggles motion sensors on and off. This doesn't make sense as said button isn't present on the original DualShock 3 and Sixaxis controllers which makes their motion sensors always activated by default.
 * 2) Unlike the DS3 controller that uses Bluetooth to connect to the PS3 wirelessly, you have to connect a USB drive that acts as a wireless adapter to connect both controllers into it.
 * 3) Both controllers are not powered by rechargeable batteries whatsoever, instead they use 3x AAA batteries for each controller to function despite that there is an option to connect them to the PS3 or PC with a USB cord. The sole purpose for the DS3 controller to have a USB port is to connect it to the PS3 with a cord and use it while charging it at the same time.
 * 4) The face buttons are awkwardly placed around the right analog stick in a linear pattern, rather than circular like most controllers of today. It is easy to get confused of where is the button you are supposed to press, meaning that you can often accidentally press the button you didn't intend to.
 * 5) High input lag.
 * 6) The controllers are pretty bulky as well and are even more uncomfortable to hold than the Joy-Cons without a grip.

Redeeming Qualities

 * 1) They still have a good design ahead of their time, being released before the mh:awesomegames:Nintendo Switch which also comes bundled with Joy-Cons, famous controllers that work the same way, and the console only came out 8 years later, in 2017.
 * 2) Since they are seperate controllers, you can hold them in any place you want, like next to your sides. This could have made them good for flipper games.

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